{"id":20359555,"url":"https://github.com/upbge/upbge-logicnodes","last_synced_at":"2025-04-09T12:09:41.335Z","repository":{"id":44643227,"uuid":"216889667","full_name":"UPBGE/UPBGE-logicnodes","owner":"UPBGE","description":"A Node-based Logic system for UPBGE 2.8+","archived":false,"fork":false,"pushed_at":"2025-03-26T12:07:52.000Z","size":4118,"stargazers_count":53,"open_issues_count":50,"forks_count":19,"subscribers_count":9,"default_branch":"master","last_synced_at":"2025-04-02T11:05:19.130Z","etag":null,"topics":["add-on","blender","eevee","logic-tree","upbge"],"latest_commit_sha":null,"homepage":"","language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/UPBGE.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGES.md","contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-10-22T19:05:56.000Z","updated_at":"2025-03-26T12:07:55.000Z","dependencies_parsed_at":"2024-02-19T17:04:07.073Z","dependency_job_id":"1fae5f0b-4fe7-4be5-9eed-744cda151613","html_url":"https://github.com/UPBGE/UPBGE-logicnodes","commit_stats":{"total_commits":588,"total_committers":9,"mean_commits":65.33333333333333,"dds":"0.45408163265306123","last_synced_commit":"1fee680ac7adb7ddda6689f2a44a7203cd649aa1"},"previous_names":[],"tags_count":50,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/UPBGE%2FUPBGE-logicnodes","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/UPBGE%2FUPBGE-logicnodes/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/UPBGE%2FUPBGE-logicnodes/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/UPBGE%2FUPBGE-logicnodes/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/UPBGE","download_url":"https://codeload.github.com/UPBGE/UPBGE-logicnodes/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248036067,"owners_count":21037092,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["add-on","blender","eevee","logic-tree","upbge"],"created_at":"2024-11-14T23:34:54.600Z","updated_at":"2025-04-09T12:09:41.319Z","avatar_url":"https://github.com/UPBGE.png","language":"Python","funding_links":["https://www.patreon.com/iza_zed"],"categories":[],"sub_categories":[],"readme":"# Uchronian Logic: UPBGE Logic Nodes\nA Node-based Logic system for UPBGE 0.3.0+ (Blender 2.8+) and UPBGE 0.2.4+ (Blender 2.79b)\n\n![Alt text](./header.png \"Title\")\n(Header by L_P)\n\nThis is an Add-On for the recent UPBGE-EEVEE build.\nIt adds a new Editor in which you can create logic trees and apply them to objects.\n\nInstall:\n1. Download\n    * Download here: https://github.com/IzaZed/Uchronian-Logic-UPBGE-Logic-Nodes/releases OR\n    * clone this repository in a folder named \"bge_netlogic\" and then zip it whenever you pull.\n2. Install\n    * In Blender, go to Edit -\u003e Preferences -\u003e Add-Ons and click on \"Install Add-On from file...\".\n3. Load\n    * Once loaded, activate the Add-On by clicking on the checkbox to the left.\n  \nUpdate:\n1. In Preferences, navigate to Add-Ons and deactivate, then remove the Add-On.\n2. Download new version or pull and zip\n3. Install\n    \nHow to use:\n1. In the Editor Selection, go to \"Logic Tree Editor\".\n2. Create a new logic tree just as you would create a Material in the material editor.\n3. Select an object in the 3D-Viewport, then click on \"apply logic to selected object\" in the Logic Tree Editor.\n\n# Discord Server\n\nhttps://discord.gg/6xmPJ7ZZ69\n\n# If you want to support this project\n\nhead over to https://www.patreon.com/iza_zed\n\nThanks to all who use and support this!","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fupbge%2Fupbge-logicnodes","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fupbge%2Fupbge-logicnodes","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fupbge%2Fupbge-logicnodes/lists"}