{"id":20145898,"url":"https://github.com/usagi/wonderland.renderer","last_synced_at":"2025-04-09T19:20:44.130Z","repository":{"id":16359577,"uuid":"19109636","full_name":"usagi/wonderland.renderer","owner":"usagi","description":"C++ header only library of OpenGL rendering engine designed for wonderland game engine.","archived":false,"fork":false,"pushed_at":"2016-05-09T15:22:07.000Z","size":10320,"stargazers_count":6,"open_issues_count":12,"forks_count":2,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-03-23T21:11:23.324Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/usagi.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2014-04-24T13:35:40.000Z","updated_at":"2023-03-04T02:28:37.000Z","dependencies_parsed_at":"2022-09-10T17:50:26.755Z","dependency_job_id":null,"html_url":"https://github.com/usagi/wonderland.renderer","commit_stats":null,"previous_names":[],"tags_count":6,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/usagi%2Fwonderland.renderer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/usagi%2Fwonderland.renderer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/usagi%2Fwonderland.renderer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/usagi%2Fwonderland.renderer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/usagi","download_url":"https://codeload.github.com/usagi/wonderland.renderer/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248095006,"owners_count":21046773,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-13T22:18:37.894Z","updated_at":"2025-04-09T19:20:44.090Z","avatar_url":"https://github.com/usagi.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"wonderland.renderer\n===================\n\nC++ ~~header only~~ library of OpenGL rendering engine designed for clang++|g++|em++ standalone use or wonderland game engine.\n\nnote: This library depend on assimp, threfore this library is not header only now. however this library change to a header-only at future work plan.\n\n## Demo\n\n- [example-1 on GitHub-pages](http://usagi.github.io/wonderland.renderer/build.em++/example/example-1/example-1.html)\n\n## Dependancy\n\n- [GLEW](http://glew.sourceforge.net/)\n- [Open Asset Import Library](http://assimp.sourceforge.net/)\n- Boost\n    - optional\n\n### note\n\nthis library is not depend on wonderland.subsystem\n or any other window management library or OS APIs\n but require OpenGL context at the run-time.\n Therefore, this library could not run standalone,\n its need to running with library or OS APIs\n as a window management and make OpenGL context\n any as you like.\n\nlibrary suggestion:\n\n- wonderland.subsystem\n- GLFW3 or GLFW2\n- SDL2\n- EGLplus or EGL\n- OS native API directly\n\n### special thanks\n\nthe library included a part of public domain [stblib](https://code.google.com/p/stblib/) library to\n [include/wonder_rabbit_project/wonderland.renderer.detail/stblib.detail](include/wonder_rabbit_project/wonderland.renderer.detail/stblib.detail).\n\nthanks.\n\n## Emscripten tips\n\nOpen Asset Import Library(assimp) can compile Emscripten-1.16.0.\n\nFor example build assimp with Emscripten:\n\n```shell\n. pwd\n/home/you/repos\n. git clone git@github.com:assimp/assimp.git\n. cd assimp\n. mkdir build.em\n. cd build.em\n. cmake -D Ninja .. -DCMAKE_CXX_COMPILER=em++ -DCMAKE_C_COMPILER=emcc -DCMAKE_BUILD_TYPE=Release\n. ninja\n```\n\nThen, you can build your-app with link libassimp.so:\n\n```shell\nem++ -std=c++11 -O2 your-app.cxx /home/you/repos/assimp/build.em/code/libassimp.so -I/home/you/repos/assimp/include -o your-app.html\n```\n\n## License\n\n[MIT](LICENSE)\n\n### Excluded\n\n- assets/n175.x\n    - COPYRIGHT [Sourceryforce / Yuichi Onodera](http://sorceryforce.com/).\n    - COPYRIGHT Mira Studio / Toya Yamazaki.\n    - ( [a few change](https://github.com/assimp/assimp/issues/275) for support assimp by Usagi Ito. )\n    \n## Author\n\nUsagi Ito \u003cusagi@WonderRabbitProject.net\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fusagi%2Fwonderland.renderer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fusagi%2Fwonderland.renderer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fusagi%2Fwonderland.renderer/lists"}