{"id":22393499,"url":"https://github.com/vargadot/vanguard","last_synced_at":"2026-03-07T00:32:44.201Z","repository":{"id":266145187,"uuid":"868053704","full_name":"Sparrowworks/Vanguard","owner":"Sparrowworks","description":"2D Weapon system for Godot games","archived":false,"fork":false,"pushed_at":"2025-06-17T09:56:51.000Z","size":267,"stargazers_count":6,"open_issues_count":11,"forks_count":2,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-07-08T11:44:40.941Z","etag":null,"topics":["2d","godot","godot-library","gun-system","library","melee","melee-system","shooting","vanguard","weapon","weapon-system"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Sparrowworks.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":"CODE_OF_CONDUCT.md","threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":"SECURITY.md","support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2024-10-05T11:01:42.000Z","updated_at":"2025-06-17T09:56:52.000Z","dependencies_parsed_at":"2024-12-31T09:27:20.094Z","dependency_job_id":"e9f104ec-3c55-4c1a-8c70-518a6789260e","html_url":"https://github.com/Sparrowworks/Vanguard","commit_stats":null,"previous_names":["vargadot/vanguard","sparrowworks/vanguard"],"tags_count":2,"template":false,"template_full_name":null,"purl":"pkg:github/Sparrowworks/Vanguard","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Sparrowworks%2FVanguard","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Sparrowworks%2FVanguard/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Sparrowworks%2FVanguard/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Sparrowworks%2FVanguard/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Sparrowworks","download_url":"https://codeload.github.com/Sparrowworks/Vanguard/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Sparrowworks%2FVanguard/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":266671072,"owners_count":23966104,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-07-23T02:00:09.312Z","response_time":66,"last_error":null,"robots_txt_status":null,"robots_txt_updated_at":null,"robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["2d","godot","godot-library","gun-system","library","melee","melee-system","shooting","vanguard","weapon","weapon-system"],"created_at":"2024-12-05T05:05:48.716Z","updated_at":"2026-03-07T00:32:44.160Z","avatar_url":"https://github.com/Sparrowworks.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Vanguard\n\n## An Open-Source 2D Weapon system for Godot Games.\n\nVanguard is a library of simple 2D weapon system catered to hobbyists, begginers and alike. It provides a collection of classes to:\n* Build ranged weapons (like guns and bows) using [Ranged](https://github.com/VargaDot/Vanguard/blob/main/blueprints/ranged/ranged.gd).\n* Create arrows, bullets and all sorts of projectiles using [Projectile](https://github.com/VargaDot/Vanguard/blob/main/blueprints/projectile/projectile.gd).\n* Create explosion, noise and status-effect inducing (poison, burning...) areas with [Field](https://github.com/VargaDot/Vanguard/blob/main/blueprints/field/field.gd).\n* Register, equip and unequip weapon modification using [kits](https://github.com/VargaDot/Vanguard/tree/main/kits).\n* Build upon a core [Weapon](https://github.com/VargaDot/Vanguard/blob/main/blueprints/weapon/weapon.gd) class and create your own custom classes and weapon types.\n* Copy and \"mass produce\" like [Melee](https://github.com/VargaDot/Vanguard/blob/main/blueprints/melee/melee.tscn), [Hitbox](https://github.com/VargaDot/Vanguard/blob/main/blueprints/hitbox/hitbox.gd) and [Hurtbox](https://github.com/VargaDot/Vanguard/blob/main/blueprints/hurtbox/hurtbox.gd).\n\n## How to use\n* Open the blueprints folder.\n* Open the desired folder of your choice.\n* Right click on the scene.\n* Click on \"Inherit New Scene\".\n* Enjoy.\n\nThe codebase is pretty small and I've included documentation for everything. If you have a question, feel free to create an issue with the \"Question\" label.\n\n## Download Guide\nClick on \"releases\" on the right and download\n\n## Found a bug?\nSee that beautiful (just like you) issue tab? click on it and submit an issue with the red label \"bug\" and we'll take it from there!\n\n## Known issues\n\"I shot my weapon and the field doesn't work\"\n![image](https://github.com/user-attachments/assets/51e59518-6309-498b-80ab-9323f0fb9423)\n\n- you need to set a collisionshape2D manually, i don't know how you'd like your area of field to look like so i left it empty.\n\n## Assets \u0026 Libraries\n**Sprites used**:\n* [Pistol](https://opengameart.org/content/gun-glock-26-gen5-9mm-vector)\n* [Sword](https://opengameart.org/content/2d-pixel-weapons)\n\n**Libraries used**:\n* [Composer](https://github.com/Sparrowworks/ComposerGodot)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fvargadot%2Fvanguard","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fvargadot%2Fvanguard","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fvargadot%2Fvanguard/lists"}