{"id":19518686,"url":"https://github.com/verzatiledev/university.322com_terrain_generation","last_synced_at":"2025-06-10T13:04:25.439Z","repository":{"id":183782418,"uuid":"670755256","full_name":"VerzatileDev/University.322COM_Terrain_Generation","owner":"VerzatileDev","description":"A program, that generates a berlin noise terrain with textures using c++","archived":false,"fork":false,"pushed_at":"2024-03-18T06:38:54.000Z","size":6433,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-06-04T02:57:26.722Z","etag":null,"topics":["bmp","cplusplus","generator","soil-library","texture","university-assignment"],"latest_commit_sha":null,"homepage":"https://www.youtube.com/watch?v=bmqeZnhqfaw","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/VerzatileDev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null},"funding":{"github":"verzatiledev","ko_fi":"verzatiledev","custom":"https://www.paypal.com/paypalme/Verzatiledev?locale.x=en_GB"}},"created_at":"2023-07-25T19:01:34.000Z","updated_at":"2024-03-17T02:54:56.000Z","dependencies_parsed_at":"2024-03-18T07:53:18.310Z","dependency_job_id":null,"html_url":"https://github.com/VerzatileDev/University.322COM_Terrain_Generation","commit_stats":null,"previous_names":["verzatiledev/9032499_322com_task2_resit","verzatiledev/university.322com_terrain_generation"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/VerzatileDev%2FUniversity.322COM_Terrain_Generation","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/VerzatileDev%2FUniversity.322COM_Terrain_Generation/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/VerzatileDev%2FUniversity.322COM_Terrain_Generation/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/VerzatileDev%2FUniversity.322COM_Terrain_Generation/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/VerzatileDev","download_url":"https://codeload.github.com/VerzatileDev/University.322COM_Terrain_Generation/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/VerzatileDev%2FUniversity.322COM_Terrain_Generation/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":259080948,"owners_count":22802397,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bmp","cplusplus","generator","soil-library","texture","university-assignment"],"created_at":"2024-11-11T00:14:04.599Z","updated_at":"2025-06-10T13:04:25.417Z","avatar_url":"https://github.com/VerzatileDev.png","language":"C++","funding_links":["https://github.com/sponsors/verzatiledev","https://ko-fi.com/verzatiledev","https://www.paypal.com/paypalme/Verzatiledev?locale.x=en_GB"],"categories":[],"sub_categories":[],"readme":"# Table of Contents\n\n* [Introduction](#introduction)\n     * [Software Information](#software-information)\n     * [Examples](#examples)\n* [Installation](#installation)\n* [Prerequisites](#prerequisites)\n* [License](#license)\n\n\u003c/br\u003e\n\n## Introduction\n\n\nThis project showcases a Terrain Generation system capable of producing procedurally generated terrains. These terrains are enhanced with texture mapping that dynamically adjusts based on the terrain's height, resulting in realistic representations of various landscape features, such as grasslands and sandy areas. Additionally, the project includes a procedurally generated animated water feature for added realism.\n\n\u003c/br\u003e\n\n### Software Information\n\n* Includes Animated / Procedurally generated Water.\n* Procedurally generated Terrain with Multiple uses of Textures depending on height!\n* 3D movabale camera use AWSD (Move around) and Arrow Keys (To look around).\n* May take some time to load at first, but let it go about it! :)\n\n\u003c/br\u003e\n\n### Examples\n\n[![Youtube Video Image](https://img.youtube.com/vi/bmqeZnhqfaw/0.jpg)](https://www.youtube.com/watch?v=bmqeZnhqfaw)\n\n\u003c/br\u003e\n\n## Installation\n\n1. Download the .zip file ( \"\u003c code \u003e\" - download .zip )\n2. Unzip the file\n3. Open the file with visual studio 2020 \u0026 up\n4. In case the folder such as ( include / lib ) are not included follow steps:\n\n   4.1 Open project settings top left ( File - project settings )\n\n   4.2 Find include directories add the path from the root folder, which means source.cpp ( Root Directory )\n\n   4.3 root/include - \u003e ( /include )\n\n   4.4 root/lib -\u003e ( /lib )\n\n   4.5 once the directories have been added the errors should dissapear.\n\n6. Run the Project\n\n\u003c/br\u003e\n\n## Prerequisites\n\nThe following project Requires:\n\n1. Visual studio 2020 ( And higher )\n2. C++ ( With windows 10 SDK, C++ development prequisites )\n3. Terminal add on ( To run the .exe if required, can be done through visual studio as well! )\n\n\u003c/br\u003e\n\n## License\n\nMIT License\n\nCopyright (c) 2023 VerzatileDev\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fverzatiledev%2Funiversity.322com_terrain_generation","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fverzatiledev%2Funiversity.322com_terrain_generation","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fverzatiledev%2Funiversity.322com_terrain_generation/lists"}