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OMEngine\n![C++20](https://img.shields.io/badge/C%2B%2B-20-orange)\n![Windows](https://img.shields.io/badge/platform-Windows-lightgrey)\n![License: MIT](https://img.shields.io/badge/license-MIT-green)\n\nOne More Engine is a real-time 3D rendering engine using **Direct3D 12** in C++.\u003cbr\u003e\n*This project was developed for learning purposes*.\n\n## Table of contents\n- [Getting Started](#getting-started)\n- [Technology](#technology)\n- [Credit](#credit)\n\n## Getting Started\n### Clone\n```bash\ngit clone git@github.com:Vincent-Devine/OMEngine.git\n```\n\n## Technology\n- Engine Language: C++ *20*\n- OS: Windows\n- Graphics API: [Direct3D 12](https://learn.microsoft.com/en-us/windows/win32/direct3d12/direct3d-12-graphics)\n- Version Control: [Github](https://github.com/Vincent-Devine/OMEngine)\n- Editor: [Visual Studio 2022](https://visualstudio.microsoft.com/fr/vs/)\n\n### Libraries Used\n- Texture loader: [stb_image](https://github.com/nothings/stb) *v2.28*\n- Logger: [OMLogger](https://github.com/Vincent-Devine/OMLogger/tree/v2.0.1) *v2.01*\n\n## Credits\nAuthor: **Vincent DEVINE**\u003cbr\u003e\nProject Start Date: 01/05/2025\n\n### Special Thanks\n- [DirectX-Graphics-Samples by Microsoft](https://github.com/microsoft/DirectX-Graphics-Samples/tree/master)\n- [Youtuber: The Cherno](https://www.youtube.com/@TheCherno)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fvincent-devine%2Fomengine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fvincent-devine%2Fomengine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fvincent-devine%2Fomengine/lists"}