{"id":22356576,"url":"https://github.com/vsaint1/tj-engine","last_synced_at":"2025-03-26T13:15:40.905Z","repository":{"id":258890987,"uuid":"873962078","full_name":"vsaint1/tj-engine","owner":"vsaint1","description":"Game framework project cross-platform (Windows, WebGL, iOS, Android) ","archived":false,"fork":false,"pushed_at":"2024-10-23T17:56:34.000Z","size":130301,"stargazers_count":0,"open_issues_count":11,"forks_count":1,"subscribers_count":1,"default_branch":"master","last_synced_at":"2024-10-24T08:27:12.171Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/vsaint1.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-10-17T02:42:57.000Z","updated_at":"2024-10-23T17:56:37.000Z","dependencies_parsed_at":"2024-10-27T07:00:34.393Z","dependency_job_id":null,"html_url":"https://github.com/vsaint1/tj-engine","commit_stats":null,"previous_names":["vsaint1/tj-engine"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsaint1%2Ftj-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsaint1%2Ftj-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsaint1%2Ftj-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsaint1%2Ftj-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/vsaint1","download_url":"https://codeload.github.com/vsaint1/tj-engine/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245659054,"owners_count":20651526,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-12-04T14:11:15.735Z","updated_at":"2025-03-26T13:15:40.753Z","avatar_url":"https://github.com/vsaint1.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# TapJoy :dash:\n\n## Description\n\nTapJoy is a `CMAKE` and `SFML` project \"framework\" used to help create games for Windows and Mobile.\n\n\u003e The goals are supporting only the following platforms: Windows, Android and iOS.\n\n## Overview\n\nWindows distributables are built with `Visual Studio 2022 (MSVC)`,\n`Android Studio` (Android) and iOS `Xcode`.\n\n\u003e Current supported platforms are:\n\n- [x] Windows\n- [x] Android\n- [x] iOS \n- [x] WebGL `experimental`\n\n## Dependencies\n\n\u003e The rar file contains the following dependencies, extract it to `dependencies` folder.\n\n- SFML [2.6.x](https://www.sfml-dev.org/)\n- JSON [3.11.x](https://github.com/nlohmann/json)\n- XML [10.0.x](https://github.com/leethomason/tinyxml2)\n\n## Development and build\n\n- All the `requirements` for each platform are listed below with minimal version (major, minor, patch).\n\n### Windows\n\n- Visual Studio [2022](https://visualstudio.microsoft.com/)\n  - C++ [C++ 20](https://en.cppreference.com/w/cpp)\n  - MSVC [17.11.0](https://en.wikipedia.org/wiki/MSVC)\n\n### Android\n\n\u003e Tested on Android emulator, used Pixel 8 API 30 and Samsung Galaxy A15\n\n- Android Studio [4.1.x](https://developer.android.com/studio/)\n  - Androi SDK [34.x](https://developer.android.com/studio/)\n  - Android NDK [25.x](https://developer.android.com/ndk/downloads/)\n  - Android Command-Line Tools [16.x](https://developer.android.com/studio/command-line)\n\n### iOS\n\n- Xcode [15.4](https://developer.apple.com/xcode/)\n  - iOS SDK [12.x](https://developer.apple.com/)\n\n### WebGL\n\n\u003e Currently experimental\n\n- Emscripten [2.0.6](https://emscripten.org/)\n  - emcc [3.1.64+](https://emscripten.org/)\n  - nodejs [18.20.3](https://nodejs.org/)\n\n\n### General\n\n- Tooling\n  - Git [2.45.2](https://git-scm.com/)\n  - CMake [3.21.x](https://cmake.org/)\n  - Vscode [1.93](https://code.visualstudio.com/)\n\n# How to build ? :construction_worker:\n\n\u003cimg height=\"32\" width=\"32\" src=\"examples/windows.svg\" alt=\"windows  icon\"\u003e\n\n```bat\ncmake --preset=debug-windows\ncmake --build build/windows --preset=windows-d\n```\n\n\u003cimg height=\"32\" width=\"32\" src=\"examples/android.svg\" alt=\"android  icon\"\u003e\n\n\n```sh\ncd android\ngradle assembleDebug\n```\n\n\u003cimg height=\"32\" width=\"32\" src=\"examples/ios.svg\" alt=\"iOS  icon\"\u003e\n  \n\n1. Generating the `*.xcodeproj`\n\n```sh\ncmake --preset=ios-xcode\n\nopen ProjectName.xcodeproj\n\n```\n\n2. Linking the framework's and libraries\n\n\u003cimg src=\"examples/xcode_deps.png\" alt=\"xcode dependencies\"\u003e\n\n3. Signing and building\n   - Setup the Provisioning signing for iOS\n   - Choose the Device\n   - Signing and building the application\n\n\u003cimg src=\"examples/ios_build.png\" alt=\"iOS running\"\u003e\n\n\u003cimg height=\"32\" width=\"32\" src=\"examples/webgl.svg\" alt=\"WebGL  icon\"\u003e\n\n\u003e `WebGL` build is Currently experimental\n\n```sh\nemcmake cmake --preset=rel-webgl\nemmake cmake --build build/webgl --preset=webgl-r\n```\n\n# Code Style\n\nThis project follows [UE Coding Guidelines](https://dev.epicgames.com/documentation/en-us/unreal-engine/epic-cplusplus-coding-standard-for-unreal-engine) even though im using camelCase naming conventions.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fvsaint1%2Ftj-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fvsaint1%2Ftj-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fvsaint1%2Ftj-engine/lists"}