{"id":16487145,"url":"https://github.com/vsimko/dqh-amiga","last_synced_at":"2026-02-09T17:33:13.377Z","repository":{"id":89839508,"uuid":"47427848","full_name":"vsimko/dqh-amiga","owner":"vsimko","description":"Devil's Queer House - An old game for Amiga","archived":false,"fork":false,"pushed_at":"2017-07-07T17:53:38.000Z","size":1615,"stargazers_count":4,"open_issues_count":1,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-07-28T21:45:52.899Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"LOLCODE","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/vsimko.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2015-12-04T20:42:22.000Z","updated_at":"2018-08-10T01:23:46.000Z","dependencies_parsed_at":null,"dependency_job_id":"61da046b-1698-41c3-81f2-940698ff56e2","html_url":"https://github.com/vsimko/dqh-amiga","commit_stats":{"total_commits":43,"total_committers":1,"mean_commits":43.0,"dds":0.0,"last_synced_commit":"db715c2f7489cb279563508645ace6148171b559"},"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/vsimko/dqh-amiga","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsimko%2Fdqh-amiga","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsimko%2Fdqh-amiga/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsimko%2Fdqh-amiga/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsimko%2Fdqh-amiga/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/vsimko","download_url":"https://codeload.github.com/vsimko/dqh-amiga/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/vsimko%2Fdqh-amiga/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29273700,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-09T17:15:22.002Z","status":"ssl_error","status_checked_at":"2026-02-09T17:14:42.395Z","response_time":56,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-11T13:32:50.830Z","updated_at":"2026-02-09T17:33:13.330Z","avatar_url":"https://github.com/vsimko.png","language":"LOLCODE","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Devil's Queer House (1994-1996)\n\n[![Devil's Queer House - Youtube Video](Screenshots/web/dqh-intro.png)](https://youtu.be/QQKVzZpXTpQ \"Devil's Queer House - Youtube Video\")\n\n\n## Download\n* [Original DQH Game emulated using (E/Win)UAE available for Linux and Windows](https://github.com/vsimko/dqh-amiga/releases)\n  * Linux version tested on Ubuntu 10.4 32bit and Linux Mint 17.1 64bit\n  * Windows version tested on WinXP 32bit\n* [Graphical patterns used in the level design and animations](dqh-patterns.png)\n\n## First prototype\nI started programming this platformer game in 1994 using the awfully slow AmigaBasic interpreter.\nThe first version consisted of a huge animated background image with 2 frames.\nIn order to achieve 15fps, I had to limit the window-size to some 200x120 pixels and to use the blitter HW support to copy the window content from the off-screen buffer to the visible window. Using a double buffering technique, I was able to smoothly follow the main character as he walked in front of the background image.\nHowever, only one visible monster was supported at a time.\n\n## Version v1.0 for Amiga 500\nLater, after I lost half of the project's data due to an invalid floppy, I decided to completely rewrite the code.\nI also changed the approach how levels were created. Instead of drawing a complete background image, [I used a single image as an archive of patterns](dqh-patterns.png). Using the level editor, the patterns would be mixed to form the level graphics.\nEvery level consists of 10 screens linked together in an arbitrary way. The engine supports **multiple animated monsters** to be visible simultaneously on a single screen. A screen might also contain **teleports**, **locked doors** and **traps**.\nAgain, I continued developing the game in AmigaBasic and later, in 1995, switched to [GFA-Basic](Screenshots/web/dqh-gfabasic.png) which significantly improved the speed of development as well as the game.\n\nThe Amiga version of Devil's Queer House was finished in 1996 with 7 levels and no final boss.\n\n![](Screenshots/web/dqh-gamemenu.png)\n![](Screenshots/web/dqh-credits.png)\n\n## Features\n* the game contains 14 animated characters + the main character called \"Palko\"\n* contains a level editor (written in AmigaBasic:\n  * [GFX-Editor](editor/dqh-editor-gfx.lst)\n  * [DATA-Editor](editor/dqh-editor-data.lst)\n* 8 colors that together with a dithering technique give a feeling of some 36 colors\n* all the graphics was created in '''Deluxe Paint IV'''\n* the game runs on 7Mhz Amiga 500 with 1MB of memory (CHIP RAM)\n\n## Level 1 - Gandma's House\n![](Screenshots/web/dqh-level1.png)\n\n## Level 2 - Secret Underground\n![](Screenshots/web/dqh-level2.png)\n\n## Level 3 - Factory\n![](Screenshots/web/dqh-level3.png)\n\n## Level 4 - Mines\n![](Screenshots/web/dqh-level4.png)\n\n## Level 5 - Castle\n![](Screenshots/web/dqh-level5.png)\n\n## Level 6 - Garden\n![](Screenshots/web/dqh-level6.png)\n\n## Level 7 - Robots\n![](Screenshots/web/dqh-level7.png)\n\n## Ending\n![](Screenshots/web/dqh-ending.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fvsimko%2Fdqh-amiga","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fvsimko%2Fdqh-amiga","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fvsimko%2Fdqh-amiga/lists"}