{"id":14960741,"url":"https://github.com/weatherelectric/unitysceneautosave","last_synced_at":"2026-02-14T03:34:54.639Z","repository":{"id":239515281,"uuid":"799729286","full_name":"WeatherElectric/UnitySceneAutoSave","owner":"WeatherElectric","description":"Automatically save the currently open scene in Unity Editor.","archived":false,"fork":false,"pushed_at":"2024-05-13T02:29:47.000Z","size":14,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-03-05T16:53:22.417Z","etag":null,"topics":["autosave","unity","unity-editor","unity-scene"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/WeatherElectric.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-05-13T01:22:43.000Z","updated_at":"2024-07-31T05:35:23.000Z","dependencies_parsed_at":"2024-05-13T03:23:35.885Z","dependency_job_id":"e5b7293b-ef73-4f2a-9071-9dfba75580bb","html_url":"https://github.com/WeatherElectric/UnitySceneAutoSave","commit_stats":null,"previous_names":["weatherelectric/unitysceneautosave"],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/WeatherElectric/UnitySceneAutoSave","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/WeatherElectric%2FUnitySceneAutoSave","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/WeatherElectric%2FUnitySceneAutoSave/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/WeatherElectric%2FUnitySceneAutoSave/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/WeatherElectric%2FUnitySceneAutoSave/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/WeatherElectric","download_url":"https://codeload.github.com/WeatherElectric/UnitySceneAutoSave/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/WeatherElectric%2FUnitySceneAutoSave/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":278239972,"owners_count":25954098,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-03T02:00:06.070Z","response_time":53,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["autosave","unity","unity-editor","unity-scene"],"created_at":"2024-09-24T13:22:52.462Z","updated_at":"2025-10-03T22:59:18.344Z","avatar_url":"https://github.com/WeatherElectric.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# UnitySceneAutoSave\n\nWhy does Unity not already do this? I don't know.\n\nAutomatically saves the currently open scene after a configured amount of time.\n\n# Instructions\n\nYou can install this in 3 ways.\n\n### 1) Package Manager\n1. Copy this link: `https://github.com/WeatherElectric/UnitySceneAutoSave.git`\n2. Open Package Manager in Unity\n3. Click on the plus and hit \"Add from Git\"\n4. Enter the URL and wait for it to install\n### 2) Manual - Package\n1. Import the `.unitypackage` in the latest release.\n### 3) Manual - Direct\n1. Download the repo as a .zip\n2. Drag the \"Editor\" folder into your Unity project.\n\n### Config\nAfter it is installed, a scriptable object will be created in the assets folder. Adjust the settings within the scriptable asset to your liking.\n\nYou can then put that asset anywhere in your project.\n\nIf there is more than one, it'll load the first one it finds and delete the extras.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fweatherelectric%2Funitysceneautosave","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fweatherelectric%2Funitysceneautosave","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fweatherelectric%2Funitysceneautosave/lists"}