{"id":21063347,"url":"https://github.com/whimfoome/godot-inventorysystem","last_synced_at":"2025-06-29T18:33:25.138Z","repository":{"id":104069372,"uuid":"273277995","full_name":"Whimfoome/godot-InventorySystem","owner":"Whimfoome","description":"A powerful inventory management system built exclusively on the Godot 4 engine's new resources","archived":false,"fork":false,"pushed_at":"2024-01-05T10:51:33.000Z","size":449,"stargazers_count":45,"open_issues_count":0,"forks_count":4,"subscribers_count":6,"default_branch":"master","last_synced_at":"2025-05-16T02:37:32.579Z","etag":null,"topics":["dynamic","godot","inventory-system"],"latest_commit_sha":null,"homepage":"https://whimfoome.itch.io/inventory-oasis","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Whimfoome.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-06-18T15:44:24.000Z","updated_at":"2025-02-27T12:54:34.000Z","dependencies_parsed_at":null,"dependency_job_id":"868b66aa-4bca-4b4d-8355-01302ba80a6b","html_url":"https://github.com/Whimfoome/godot-InventorySystem","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/Whimfoome/godot-InventorySystem","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Whimfoome%2Fgodot-InventorySystem","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Whimfoome%2Fgodot-InventorySystem/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Whimfoome%2Fgodot-InventorySystem/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Whimfoome%2Fgodot-InventorySystem/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Whimfoome","download_url":"https://codeload.github.com/Whimfoome/godot-InventorySystem/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Whimfoome%2Fgodot-InventorySystem/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":262647738,"owners_count":23342697,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["dynamic","godot","inventory-system"],"created_at":"2024-11-19T17:44:49.036Z","updated_at":"2025-06-29T18:33:25.119Z","avatar_url":"https://github.com/Whimfoome.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# Inventory Oasis: Upgraded Version Available\n\n![Screenshot](assets/screenshot.png)\n![Overview](assets/overview.png)\n\n## Attention, fellow developers!\n\nI am thrilled to announce the upgraded version of this inventory system, now known as Inventory Oasis! This powerful inventory system has been revamped to offer even more functionality and seamless integration with Godot 4.  This system is tightly integrated with the engine, providing an awesome user experience. With Inventory Oasis, you can manage your inventory with ease, adding and editing items directly through the Inspector.\n\nOne of the key benefits of Inventory Oasis is its flexibility. Every \nitem can be extended with custom properties and custom use functions, \nallowing you to tailor the system to your specific needs. This means you\n can easily add new item types or modify existing ones to fit your \nworkflow.\n\nThanks to the close integration with the Godot 4 engine, Inventory \nOasis provides a seamless experience for game developers and designers.\n Whether you're building a 2D or 3D game, you can take advantage of \nInventory Oasis's powerful features to manage your game assets with \nease.\n\nWe hope that you find Inventory Oasis to be a valuable addition to your\n game development toolkit. Whether you're a seasoned developer or just \ngetting started with Godot 4, Inventory Oasis can help you streamline \nyour workflow and create amazing games.\n\n## Upgrading to Inventory Oasis\n\nFor an enhanced experience consider upgrading to [Inventory Oasis](https://whimfoome.itch.io/inventory-oasis).\n\n[DOCUMENTATION](https://inventory-oasis.github.io/docs/intro)\n\n![Inspector](assets/inspector.png)\n![Window](assets/window.png)\n\n### Get the legacy version\n\nIf you decide you don't want to upgrade, you can still use the legacy version for Godot 3.X through the [`gd-3.x branch`](https://github.com/Whimfoome/godot-InventorySystem/tree/gd-3.x)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fwhimfoome%2Fgodot-inventorysystem","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fwhimfoome%2Fgodot-inventorysystem","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fwhimfoome%2Fgodot-inventorysystem/lists"}