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whs-component-Terrain\nWhitestormJS Terrain plugin\n\n# Usage \n\n### With presets\n```javascript\n    const terrain = new WHS.Terrain({\n      geometry: {\n        map: 'assets/terrain/default_terrain.png', // Heightmap image.\n        depth: 100, // Difference between min z and max z.\n        width: 256, // Terrain x resolution\n        height: 256 // Terrain y resolution\n      },\n\n      mass: 0, // Make it static.\n\n      physics: {\n        friction: 1,\n        restitution: 0\n      },\n\n      material: ['default', // Use preset.\n        [ // Array of textures for preset.\n          WHS.texture('assets/textures/terrain/dirt-512.jpg'),\n          WHS.texture('assets/textures/terrain/sand-512.jpg'),\n          WHS.texture('assets/textures/terrain/grass-512.jpg'),\n          WHS.texture('assets/textures/terrain/rock-512.jpg'),\n          WHS.texture('assets/textures/terrain/snow-512.jpg')\n        ]\n      ]\n    });\n```\n\n### Custom\n```javascript\n    const terrain = new WHS.Terrain({\n      geometry: {\n        map: 'assets/terrain/default_terrain.png', // Heightmap image.\n        depth: 100, // Difference between min z and max z.\n        width: 256, // Terrain x resolution\n        height: 256 // Terrain y resolution\n      },\n\n      mass: 0, // Make it static.\n\n      physics: {\n        friction: 1,\n        restitution: 0\n      },\n\n      material: [\n        {\n          from: [0.1, 0.25],\n          to: [0.24, 0.26],\n          scale: 10.0,\n          texture: WHS.texture('assets/textures/terrain/dirt-512.jpg')\n        },\n        {\n          from: [0.24, 0.27],\n          to: [0.28, 0.31],\n          scale: 10.0,\n          texture: WHS.texture('assets/textures/terrain/sand-512.jpg')\n        },\n        {\n          from: [0.28, 0.32],\n          to: [0.35, 0.40],\n          scale: 20.0,\n          texture: WHS.texture('assets/textures/terrain/grass-512.jpg')\n        },\n        {\n          from: [0.30, 0.40],\n          to: [0.40, 0.70],\n          scale: 20.0,\n          texture: WHS.texture('assets/textures/terrain/rock-512.jpg')\n        },\n        {\n          from: [0.42, 0.45],\n          scale: 10.0,\n          texture: WHS.texture('assets/textures/terrain/snow-512.jpg')\n        }\n      ]\n    });\n```\n\n- **from** - Gradient start (applied texture).\n- **to** - Gradient end (applied texture).\n- **scale** - Texture scale.\n- **texture** - `THREE.Texture` object.\n\n## Heightmap example\n\n![Heightmap](https://raw.githubusercontent.com/WhitestormJS/whs-component-terrain/master/examples/assets/terrain/default_terrain.png)\n\n- Should be **grayscale**. (black \u003c-\u003e white).\n- Resolution **should be a power of two** (256x256, 512x512, 1024x1024 ...)\n\n# Result\n\n[![Result](https://cdn.pbrd.co/images/516FNEvR9.png)](whsjs.io/whs-component-terrain/examples/)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fwhitestormjs%2Fwhs-component-terrain","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fwhitestormjs%2Fwhs-component-terrain","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fwhitestormjs%2Fwhs-component-terrain/lists"}