{"id":16023945,"url":"https://github.com/windastella/godothub","last_synced_at":"2025-03-18T03:31:53.204Z","repository":{"id":52890139,"uuid":"80208784","full_name":"Windastella/godothub","owner":"Windastella","description":"Multiplayer and network messaging for Godot.","archived":false,"fork":false,"pushed_at":"2019-06-08T04:09:52.000Z","size":67,"stargazers_count":24,"open_issues_count":0,"forks_count":6,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-03-16T16:41:00.461Z","etag":null,"topics":["godot","multiplayer","nodejs","server","server-side"],"latest_commit_sha":null,"homepage":null,"language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Windastella.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2017-01-27T13:18:49.000Z","updated_at":"2024-01-27T21:44:29.000Z","dependencies_parsed_at":"2022-09-04T23:10:42.095Z","dependency_job_id":null,"html_url":"https://github.com/Windastella/godothub","commit_stats":null,"previous_names":[],"tags_count":4,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Windastella%2Fgodothub","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Windastella%2Fgodothub/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Windastella%2Fgodothub/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Windastella%2Fgodothub/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Windastella","download_url":"https://codeload.github.com/Windastella/godothub/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244150921,"owners_count":20406685,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["godot","multiplayer","nodejs","server","server-side"],"created_at":"2024-10-08T19:04:44.592Z","updated_at":"2025-03-18T03:31:52.948Z","avatar_url":"https://github.com/Windastella.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# GodotHub\n\nMultiplayer and network messaging Server for Godot.\n\nThe Godot Client code are in written as class which can be instanced through script.\n\nThe main idea of GodotHub is to have a thin server that only handle the connection and broadcast the data to channel(lobby).\n\n[GodotHub-Client](https://github.com/Windastella/godothub_client) : Godot Client Implementation\n\n## Requirement\n\nThe GodotHub server only require\n\n1. [NodeJS](https://nodejs.org/en/)\n\nAnd... that's it!\n\n## Installation\n\nAfter you install NodeJS. Open your terminal / command prompt install it through npm\n\n`npm install -g godothub`\nor\n`npm install -g github:Windastella/godothub`\n\nand start the server\n\n`godothub --port 5000 --host 127.0.0.1`\n\nThis will start the server on 127.0.0.1:5000 .\n\nIf no parameter are pass, the server will default to above setting.\n\nProceed to the Client Class for implementation example.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fwindastella%2Fgodothub","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fwindastella%2Fgodothub","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fwindastella%2Fgodothub/lists"}