{"id":15035792,"url":"https://github.com/xavier150/blender-for-unrealengine-addons","last_synced_at":"2025-05-14T06:11:53.981Z","repository":{"id":39614801,"uuid":"143615345","full_name":"xavier150/Blender-For-UnrealEngine-Addons","owner":"xavier150","description":"I have created this addons for export asset from Blender to Unreal Engine 4","archived":false,"fork":false,"pushed_at":"2025-04-02T15:41:27.000Z","size":152258,"stargazers_count":2155,"open_issues_count":14,"forks_count":260,"subscribers_count":130,"default_branch":"release","last_synced_at":"2025-04-11T00:48:23.796Z","etag":null,"topics":["animations","blender","camera","collisions","import-and-export","sequencer","unreal-engine"],"latest_commit_sha":null,"homepage":"https://www.xavierloux.com/","language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/xavier150.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-08-05T13:31:32.000Z","updated_at":"2025-04-06T02:17:22.000Z","dependencies_parsed_at":"2023-02-17T19:31:27.661Z","dependency_job_id":"e75c32fc-cb96-4c63-affa-24d31dcd3619","html_url":"https://github.com/xavier150/Blender-For-UnrealEngine-Addons","commit_stats":null,"previous_names":[],"tags_count":56,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xavier150%2FBlender-For-UnrealEngine-Addons","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xavier150%2FBlender-For-UnrealEngine-Addons/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xavier150%2FBlender-For-UnrealEngine-Addons/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xavier150%2FBlender-For-UnrealEngine-Addons/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/xavier150","download_url":"https://codeload.github.com/xavier150/Blender-For-UnrealEngine-Addons/tar.gz/refs/heads/release","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248322609,"owners_count":21084336,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["animations","blender","camera","collisions","import-and-export","sequencer","unreal-engine"],"created_at":"2024-09-24T20:29:29.849Z","updated_at":"2025-04-11T00:48:46.808Z","avatar_url":"https://github.com/xavier150.png","language":"Python","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Blender For Unreal Engine\r\n\r\nThis add-on allows you to export content created with Blender to Unreal Engine, including:\r\n\r\n- Static Meshes\r\n- Skeletal Meshes\r\n- Animations (NLA and Actions)\r\n- Alembic files\r\n- Collisions / Sockets\r\n- Splines\r\n- Cameras\r\n- Sequencer content\r\n- And more...\r\n\r\nIt is compatible with Blender versions 2.8 through last versions and works with Unreal Engine 4 and 5! (From Unreal Engine 4.26)\r\nThe add-on is open-source and can be easily adapted to any production.  \r\nEvery part is documented, and you can contact me on Discord if you have any issues.  \r\nDiscord -\u003e [BleuRaven side projects](https://discord.gg/XuYeGCFtxa)\r\n\r\n\r\n## How it works\r\n\r\nWorking on object packs for Unreal Engine with Blender can be tedious. That's why I created the add-on: \"Blender for Unreal Engine\"  \r\nIt simplifies the export process from Blender to Unreal Engine by enabling you to export all assets of a scene simultaneously (Batch Export).  \r\nThe add-on automatically organizes them into a proper tree structure in line with the Unreal Engine pipeline.\r\n\r\nSockets and collision shapes are created directly in Blender, allowing you to precisely select which animations to export. \"Blender For Unreal Engine\" also includes an error checker to identify and prevent potential problems.  \r\nIt provides explanations of the problems and solutions, including, in some cases, the ability to correct the issue automatically.\r\n\r\nBy using \"Blender For Unreal Engine\" you can generate Python scripts to import all the exported assets directly into Unreal Engine.  \r\nThis also works for cameras in a Level Sequence, including all cuts and camera data such as aspect ratio, focal distance, lens shift, and more.\r\n\r\nAdditionally, the add-on can export data to the clipboard. \r\nYou simply need to paste it into Unreal Engine, for example, the cameras, splines, or sockets.\r\n\r\n# Documentation\r\n- [Home](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki)\r\n\r\n### Quick Start\r\n- [Download And Installation](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Download-And-Installation)\r\n- [Download And Installation (Dev Branch)](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Download-And-Installation-From-Dev-Branch)\r\n- [Static Meshs ‐ Quick Start](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Static-Meshs-‐-Quick-Start)\r\n- [Skeletal Meshs ‐ Quick Start](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Skeletal-Meshs-‐-Quick-Start)\r\n- [Release-Logs](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Release-Logs)\r\n\r\n### Overview Pages\r\n- [Transform And Pivot Point](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Transform-And-Pivot-Point)\r\n- [Axis Transforms](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Axis-Transforms)\r\n- [Level of details (Lods)](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Level-of-details)\r\n- [Collisions](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Collisions)\r\n- [Sockets](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Sockets)\r\n- [Cameras](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Cameras)\r\n- [Camera Depth of Field](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Camera-Depth-of-Field)\r\n- [Camera Shift](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Camera-Shift)\r\n- [Camera Axis](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Camera-Axis)\r\n- [Curves and Splines](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Curve-and-Spline)\r\n- [Animations](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Animations)\r\n- [Morph Targets (Shape keys)](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Morph-Targets)\r\n- [Materials](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Material)\r\n- [Vertex Colors](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Vertex-Color)\r\n- [UV Maps](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/UV-Maps)\r\n- [Light Maps](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Light-Maps)\r\n- [Generate UV Light Maps](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Generate-UV-Light-Maps)\r\n- [Alembic animations](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Alembic)\r\n- [Groom Simulation](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Groom)\r\n- [Chaos Flesh](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Chaos-Flesh)\r\n- [Custom Properties Animation to Curves UE](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Custom-Properties-Animation-to-Curves-UE)\r\n- [Export Collection like a StaticMesh](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Export-collection-like-a-StaticMesh)\r\n- [Import Exported Assets to UE](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/How-import-assets)\r\n\r\n### Skeleton and Skeletal Meshs\r\n- [Modular Skeletal Meshs](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Modular-skeletal-mesh)\r\n- [Skeleton \u0026 Root bone](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Skeleton-\u0026-Root-bone)\r\n- [Unit Scale](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Unit-Scale)\r\n- [UE Bone Structure and UE Mannequin](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/UE-Bone-Structure-and-UE-Mannequin)\r\n\r\n### Videos\r\n- How Import Blender assets to Unreal Engine -\u003e https://youtu.be/2ehb2Ih3Nbg\r\n- How Import Blender camera to Unreal Sequencer -\u003e https://youtu.be/Xx_9MQu2EkM\r\n- Old Teaser -\u003e https://youtu.be/YLOZZIlhgaM\r\n\r\n### Additional Information\r\n- [API](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/API)\r\n- [Nomenclature](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Nomenclature)\r\n- [Avoid potential errors](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/How-avoid-potential-errors)\r\n- [Addon Preferences](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Addon-Preferences)\r\n- [Export process](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Export-process)\r\n- [Examples files](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Examples-files)\r\n\r\n### Community\r\n- [Community Spotlight](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Community-Spotlight)\r\n- [Support](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Support) \u003c3\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fxavier150%2Fblender-for-unrealengine-addons","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fxavier150%2Fblender-for-unrealengine-addons","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fxavier150%2Fblender-for-unrealengine-addons/lists"}