{"id":23376168,"url":"https://github.com/xevion/climb","last_synced_at":"2026-05-18T04:36:16.674Z","repository":{"id":118245724,"uuid":"277960657","full_name":"Xevion/Climb","owner":"Xevion","description":"A simple project for demonstrating use of basic Shaders in Unity. Includes grid rendering, a heatmap, use of the GPU and StructuredBuffer for inputs and a perlin noise 'map'.","archived":false,"fork":false,"pushed_at":"2020-11-06T15:29:02.000Z","size":15308,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-02-14T02:52:43.049Z","etag":null,"topics":["csharp","perlin","perlin-noise","rgb","shader","shaderlab","shaders","unity","unity2d"],"latest_commit_sha":null,"homepage":"","language":"ShaderLab","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Xevion.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-07-08T01:33:54.000Z","updated_at":"2022-05-03T07:35:30.000Z","dependencies_parsed_at":null,"dependency_job_id":"2e9a6c03-ebe3-4c3c-b834-bed1d58a357a","html_url":"https://github.com/Xevion/Climb","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xevion%2FClimb","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xevion%2FClimb/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xevion%2FClimb/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xevion%2FClimb/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Xevion","download_url":"https://codeload.github.com/Xevion/Climb/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247773744,"owners_count":20993633,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","perlin","perlin-noise","rgb","shader","shaderlab","shaders","unity","unity2d"],"created_at":"2024-12-21T17:33:58.544Z","updated_at":"2025-10-03T12:42:26.447Z","avatar_url":"https://github.com/Xevion.png","language":"ShaderLab","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Climb\n\nA simple project for testing out how to use Shaders in Unity.\n\nThis project mostly revolves around rendering of a grid of squares, each able to accept a color. Currently it is programmed to accept a single floating point describing it's position on a value gradient.\n\nIt is also programmed to use values from a Perlin Noise map which slowly scrolls over. The value gradient's points were generated from a image I found online, and the RGB values generated from a simple Python script.\n\n## Screenshot\n\n![Scrolling Perlin Noise Heatmap](./perlin_heatmap.gif)\n\n## Important Files\n\n- [GridShader.shader](./Climb/Assets/GridShader.shader) - Controls rendering of a grid. Values are sent through the GPU (StructuredBuffer)!\n\n- [GridController.cs](./Climb/Assets/Scripts/GridController.cs) - Controls value generation, scrolling and actually sending values to the shader mat.\n\n- [hsv/main.py](./hsv/main.py) - Generates an array literal from [gradient.png](./hsv/gradient.png) for use in the Shader as a gradient for a heatmap.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fxevion%2Fclimb","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fxevion%2Fclimb","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fxevion%2Fclimb/lists"}