{"id":44603901,"url":"https://github.com/xprees/unity-graph-core","last_synced_at":"2026-02-14T10:16:33.779Z","repository":{"id":321804139,"uuid":"1073033128","full_name":"xprees/unity-graph-core","owner":"xprees","description":"Unity Graph Core library based on xNode","archived":false,"fork":false,"pushed_at":"2025-12-10T14:56:08.000Z","size":334,"stargazers_count":0,"open_issues_count":2,"forks_count":0,"subscribers_count":0,"default_branch":"master","last_synced_at":"2025-12-10T23:42:14.785Z","etag":null,"topics":["graph","unity"],"latest_commit_sha":null,"homepage":"https://www.npmjs.com/package/cz.xprees.graph-core","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/xprees.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-10-09T14:30:27.000Z","updated_at":"2025-12-10T14:56:13.000Z","dependencies_parsed_at":"2025-12-23T06:02:17.708Z","dependency_job_id":null,"html_url":"https://github.com/xprees/unity-graph-core","commit_stats":null,"previous_names":["xprees/unity-graph-core"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/xprees/unity-graph-core","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xprees%2Funity-graph-core","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xprees%2Funity-graph-core/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xprees%2Funity-graph-core/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xprees%2Funity-graph-core/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/xprees","download_url":"https://codeload.github.com/xprees/unity-graph-core/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xprees%2Funity-graph-core/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29442526,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-14T07:24:13.446Z","status":"ssl_error","status_checked_at":"2026-02-14T07:23:58.969Z","response_time":53,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["graph","unity"],"created_at":"2026-02-14T10:16:33.223Z","updated_at":"2026-02-14T10:16:33.774Z","avatar_url":"https://github.com/xprees.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"﻿# Graph-Core package - `cz.xprees.graph-core`\n\n# [![NPM Version](https://img.shields.io/npm/v/cz.xprees.npc)](https://www.npmjs.com/package/cz.xprees.graph-core)\n\n\nThis package provides the core functionality for the xprees Graph system, which is based on [Siccity/xNode](https://github.com/Siccity/xNode) node\nsystem.\n\nWe used it to create:\n\n- Dialog system\n- Quest system\n- Email conversation tree\n- And more...\n\n## Features\n\n- **Runtime node system** - Allows for creating and managing no-code solutions in Unity.\n- **Graph editor** - Provides a visual editor for creating and managing graphs.\n- **Preset of most used nodes** - Includes a set of commonly used nodes for quick setup.\n- **Easily extensible** - Supports simple extension of existing nodes, graphs, graph-parsers, etc.\n\n\u003cdetails open\u003e\n\n\u003csummary\u003eUsage example\u003c/summary\u003e\n\n![graph-example.png](Documentation%7E/Images/graph-example.png)\n![dialog-example.png](Documentation%7E/Images/dialog-example.png)\n\n\u003c/details\u003e\n\n## Installation\n\nAdd to your Unity project following **OpenUPM** and **xprees-NPM** scoped registries. So you can install the package with the all dependencies\nautomatically with [Unity Package Manager](https://docs.unity3d.com/6000.1/Documentation/Manual/upm-scoped.html).\n\nEither do it manually or by using the Unity Package Manager UI.\n`Packages/manifest.json`\n\n```json\n{\n    \"scopedRegistries\": [\n        {\n            \"name\": \"OpenUPM\",\n            \"url\": \"https://package.openupm.com\",\n            \"scopes\": [\n                \"com.cysharp.unitask\",\n                \"com.github.siccity\",\n                \"com.dbrizov.naughtyattributes\"\n            ]\n        },\n        {\n            \"name\": \"xprees-NPM\",\n            \"url\": \"https://registry.npmjs.org\",\n            \"scopes\": [\n                \"cz.xprees\"\n            ]\n        }\n    ]\n}\n```\n\nAfter adding the scoped registries, you can install the package easily via the Unity Package Manager UI by searching for `cz.xprees.graph-core`.\n\n### Git URL\n\nInstall in the package manager using the following Git URL\n\n```git\nhttps://github.com/xprees/unity-graph-core.git\n```\n\n## Usage\n\nFor the basics of node systems, refer to the [Siccity/xNode wiki](https://github.com/Siccity/xNode/wiki)\n\n1. Create your graph by extending the `Graph` class.\n2. Create your graph parser by extending the `GraphParser` class.\n3. Create your nodes by extending the `BaseNode`, `SingleOutputBaseNode` class.\n    - Adding `IPassthrougNode` interface will mark the node for the parser to **directly go-on to next node** after triggering the _PassThrough_ one.\n      Otherwise, the parser will wait for the next `MoveNext()` invocation.\n\n### Building a graph\n\n1. Each graph must have a **One** `Start` node (Single entry point), and can have **Many** `End` nodes.\n2. Each \"flow\" in the graph should end with an `EndNode`.\n3. You can create custom nodes which are triggered by outside code, such as events, which can then be used in asynchronous flows.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fxprees%2Funity-graph-core","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fxprees%2Funity-graph-core","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fxprees%2Funity-graph-core/lists"}