{"id":13754728,"url":"https://github.com/xqq/libwtfdanmaku","last_synced_at":"2025-04-14T11:12:17.650Z","repository":{"id":36937187,"uuid":"41244498","full_name":"xqq/libwtfdanmaku","owner":"xqq","description":"High performance danmaku engine for Windows","archived":false,"fork":false,"pushed_at":"2017-12-01T12:49:46.000Z","size":175,"stargazers_count":90,"open_issues_count":3,"forks_count":26,"subscribers_count":12,"default_branch":"master","last_synced_at":"2024-11-01T03:32:44.722Z","etag":null,"topics":["uwp","windows"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"lgpl-2.1","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/xqq.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-08-23T09:57:12.000Z","updated_at":"2024-06-27T01:45:48.000Z","dependencies_parsed_at":"2022-08-24T21:00:14.713Z","dependency_job_id":null,"html_url":"https://github.com/xqq/libwtfdanmaku","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xqq%2Flibwtfdanmaku","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xqq%2Flibwtfdanmaku/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xqq%2Flibwtfdanmaku/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/xqq%2Flibwtfdanmaku/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/xqq","download_url":"https://codeload.github.com/xqq/libwtfdanmaku/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":223629045,"owners_count":17176061,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["uwp","windows"],"created_at":"2024-08-03T10:00:33.513Z","updated_at":"2024-11-08T04:03:13.250Z","avatar_url":"https://github.com/xqq.png","language":"C++","funding_links":[],"categories":["Clients"],"sub_categories":["Misc / Desktop"],"readme":"libwtfdanmaku\n=============\nHigh-performance danmaku engine for Windows, based on Direct2D and DirectComposition API.\n\nThis project is still under developing.\n\n### Features\n- Hardware accelerated by Direct2D, DirectWrite, Direct3D 11.0 and DXGI 1.2\n- Supports Windows 8 or later, Windows 8.1 Store App, and Windows 7 with [Platform Update](https://msdn.microsoft.com/en-us/library/windows/desktop/jj863687(v=vs.85).aspx)\n- Few cpu usage (\u003c= 5%) with smooth animation\n- Accurate danmaku layout\n\n### TODO\n- ~~Renderable's bitmap invalid issue~~\n- ~~Multiple instance~~\n- ~~x64 compatible~~\n- Optimize danmaku style effect\n- Rendering Statistics\n- ~~Hi-DPI support, and Pre-monitor DPI Aware~~\n- Further performance optimization\n- ~~Resize support (need rebuild device-dependent resources)~~\n- ~~BottomDanmaku~~, L2RDanmaku, Mode7 support, etc.\n- Refined error handling\n- User-friendly ~~C \u0026 C++ API~~\n- C++/CLI wrapper for .NET\n- Interoperate with Media Player\n- ~~Optimize Renderable building~~\n- ~~Windows Phone / UWP compatible~~\n- ~~Windows 7 compatible (maybe LayeredWindow?)~~\n- ~~Move to Direct3D 11~~\n- R2LDanmaku lines limitation\n- Keywords filter by regular expression\n- C++/CX wrapper for C#/WinRT invoking\n- More smooth animation (percision problem when calculating coordinates?)\n- ~~Refactor project files to vcxitems (Shared/Windows/WindowsPhone)~~\n\n### Build\nMy environment: Visual Studio Community 2013. Also tested under VS2015.\n\nDon't forget to checkout submodule (git submodule update --init)\n\n- Win32 Desktop\n - Import project `libwtfdanmaku.Desktop`\n- Win32 Desktop (for Windows7 compatibility)\n - Import project `libwtfdanmaku.Windows7`\n- Windows 10 Universal Platform\n - Import project `libwtfdanmaku.Universal`\n- Windows 8.1 WinRT/Universal\n - Import project `libwtfdanmaku.Windows`\n- Windows Phone 8.1\n - Import project `libwtfdanmaku.WindowsPhone`\n\nlibwtfdanmaku is permitted to work under shared library (DLL) according to the license.\n\n### Screenshot\n\n![5cmps](https://raw.githubusercontent.com/xqq/xqq.github.io/master/img/wtf_screenshot_1.jpg)\n\n### License\nCopyright (C) 2015 xqq \u003cxqq@0ginr.com\u003e\n\nLicensed under LGPL v2.1","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fxqq%2Flibwtfdanmaku","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fxqq%2Flibwtfdanmaku","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fxqq%2Flibwtfdanmaku/lists"}