{"id":29308932,"url":"https://github.com/yahiaangelo/materialmapgenerator","last_synced_at":"2025-07-07T07:19:17.472Z","repository":{"id":62289377,"uuid":"559379666","full_name":"YahiaAngelo/MaterialMapGenerator","owner":"YahiaAngelo","description":"A Blender Add-on to easily generate Material Maps from an Image Texture with just one click.","archived":false,"fork":false,"pushed_at":"2022-12-16T15:58:38.000Z","size":43385,"stargazers_count":29,"open_issues_count":3,"forks_count":1,"subscribers_count":3,"default_branch":"master","last_synced_at":"2023-03-06T16:08:41.164Z","etag":null,"topics":["ai","blender","blender-addon","texture"],"latest_commit_sha":null,"homepage":"","language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/YahiaAngelo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2022-10-29T23:35:23.000Z","updated_at":"2023-01-31T05:53:40.000Z","dependencies_parsed_at":"2023-01-29T15:15:39.618Z","dependency_job_id":null,"html_url":"https://github.com/YahiaAngelo/MaterialMapGenerator","commit_stats":null,"previous_names":[],"tags_count":null,"template":null,"template_full_name":null,"purl":"pkg:github/YahiaAngelo/MaterialMapGenerator","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/YahiaAngelo%2FMaterialMapGenerator","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/YahiaAngelo%2FMaterialMapGenerator/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/YahiaAngelo%2FMaterialMapGenerator/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/YahiaAngelo%2FMaterialMapGenerator/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/YahiaAngelo","download_url":"https://codeload.github.com/YahiaAngelo/MaterialMapGenerator/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/YahiaAngelo%2FMaterialMapGenerator/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":264032604,"owners_count":23546822,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["ai","blender","blender-addon","texture"],"created_at":"2025-07-07T07:18:43.309Z","updated_at":"2025-07-07T07:19:17.465Z","avatar_url":"https://github.com/YahiaAngelo.png","language":"Python","readme":"# Material Map Generator\n\n  \nA Blender plugin to easily generate Material Maps from an Image Texture with one click using [Material-Map_generator](https://github.com/joeyballentine/Material-Map-Generator) by [Joey Ballentine](https://github.com/joeyballentine).\n\n## Requirments:\n* System: Windows/Linux/MacOs\n* GPU: \n\t1. Nvidia GPU with a [CUDA-capable](https://developer.nvidia.com/cuda-zone) system \n\t2. AMD GPU with an [ROCm-capable](https://rocmdocs.amd.com/en/latest/Installation_Guide/Installation_new.html) system (Linux only) \n\t3. Apple M1 chip\n* Blender version: 2.91.0+\n\n## Installation:\n1. Download MaterialMapGenerator.zip from the [lateset release](https://github.com/YahiaAngelo/MaterialMapGenerator/releases/latest).\n2. Open Blender prefrences -\u003e Add-ons -\u003e Install and choose the downloaded package.\n3. Enable the plugin then click on: \n* \"Install dependencies\" if you have an Nvida GPU.\n* \"Install AMD GPU dependencies\" if you have an AMD GPU.\n* \"Install Apple M1 dependencies\" if you have an Apple M1 machine.\n4. Go grab some coffee because the previous step will take some time (Pro tip: Click on window -\u003e Toggle system console to see the progress).\n\n## Usage:\n\n1. Go to your shader editor and click on your Image Texture node with an image then click on \"node\" menu and choose \"Generate Material Maps\".\n2. Wait for a couple of seconds and Boom! you have Material Maps!\n![Preview1](https://github.com/YahiaAngelo/MaterialMapGenerator/blob/master/preview/preview1.png?raw=true)\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyahiaangelo%2Fmaterialmapgenerator","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fyahiaangelo%2Fmaterialmapgenerator","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyahiaangelo%2Fmaterialmapgenerator/lists"}