{"id":22893325,"url":"https://github.com/yet3/cyberpunk2077-breach-protocol","last_synced_at":"2026-05-19T07:04:19.401Z","repository":{"id":257626535,"uuid":"857429860","full_name":"yet3/cyberpunk2077-breach-protocol","owner":"yet3","description":"A fan recreation of the hacking mini-game \"Breach Protocol\" from Cyberpunk 2077","archived":false,"fork":false,"pushed_at":"2025-02-05T19:44:27.000Z","size":1418,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-31T22:33:23.221Z","etag":null,"topics":["cyberpunk","cyberpunk2077","fanproject","mini-game","react","recreation"],"latest_commit_sha":null,"homepage":"https://www.cyberpunk-breach-protocol.com/","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/yet3.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-09-14T16:29:36.000Z","updated_at":"2025-02-05T19:44:30.000Z","dependencies_parsed_at":"2025-03-31T22:31:16.742Z","dependency_job_id":"510b9c34-c110-4314-8f6a-b9991ace9c8d","html_url":"https://github.com/yet3/cyberpunk2077-breach-protocol","commit_stats":null,"previous_names":["yet3/cyberpunk2077-breach-protocol"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/yet3/cyberpunk2077-breach-protocol","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yet3%2Fcyberpunk2077-breach-protocol","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yet3%2Fcyberpunk2077-breach-protocol/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yet3%2Fcyberpunk2077-breach-protocol/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yet3%2Fcyberpunk2077-breach-protocol/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/yet3","download_url":"https://codeload.github.com/yet3/cyberpunk2077-breach-protocol/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yet3%2Fcyberpunk2077-breach-protocol/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":266738657,"owners_count":23976439,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-07-23T02:00:09.312Z","response_time":66,"last_error":null,"robots_txt_status":null,"robots_txt_updated_at":null,"robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cyberpunk","cyberpunk2077","fanproject","mini-game","react","recreation"],"created_at":"2024-12-13T23:14:02.224Z","updated_at":"2025-10-24T13:01:45.719Z","avatar_url":"https://github.com/yet3.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003ch1 align=\"center\"\u003e\n \u003cimg src=\"./public/favicon.svg\" alt=\"Breach Protocol icon\" width=\"100px\" /\u003e \n \u003cp\u003eCyberpunk 2077 Breach Protocol\u003c/p\u003e\n\u003c/h1\u003e\n\n### About\nA fan recreation of the hacking mini-game \"Breach Protocol\" from [Cyberpunk 2077](https://www.cyberpunk.net).\n\nYou can play it [here](https://www.cyberpunk-breach-protocol.com/)\n![Breach Protocol gif](./public/cover.gif)\n\n### Motivation\nI'm a pretty big Cyberpunk fan (even if the game at launch was a mess of bugs), so when I was thinking about my next project, I wanted to make something in that cyberpunk aesthetic. The hacking mechanic was a perfect fit.\n\n### Built with\n- [pnpm](https://pnpm.io)\n- [biome](https://biomejs.dev)\n- [rsbuild](https://rsbuild.dev)\n- [typescript](https://www.typescriptlang.org)\n- [react](https://react.dev)\n- [@tanstack/react-router](https://tanstack.com/router/latest/docs/framework/react/overview)\n- [tailwindcss](https://tailwindcss.com)\n- [zustand](https://github.com/pmndrs/zustand)\n- [mutative](https://github.com/unadlib/mutative)\n\n### TODO\n- [ ] Add custom breach creator\n- [ ] Add page background animation\n- [ ] Add SFX maybe?\n\n### Inspired by\n- [Cyberpunk 2077](https://www.cyberpunk.net)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyet3%2Fcyberpunk2077-breach-protocol","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fyet3%2Fcyberpunk2077-breach-protocol","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyet3%2Fcyberpunk2077-breach-protocol/lists"}