{"id":49528358,"url":"https://github.com/youssof20/sceneflow","last_synced_at":"2026-05-02T04:45:45.076Z","repository":{"id":353762853,"uuid":"1220813541","full_name":"youssof20/sceneflow","owner":"youssof20","description":"Scene Transitions \u0026 Loading Screens for Godot 4","archived":false,"fork":false,"pushed_at":"2026-04-25T11:40:08.000Z","size":12,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-05-02T04:45:33.362Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/youssof20.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-04-25T11:17:45.000Z","updated_at":"2026-04-26T19:24:35.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/youssof20/sceneflow","commit_stats":null,"previous_names":["youssof20/sceneflow"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/youssof20/sceneflow","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/youssof20%2Fsceneflow","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/youssof20%2Fsceneflow/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/youssof20%2Fsceneflow/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/youssof20%2Fsceneflow/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/youssof20","download_url":"https://codeload.github.com/youssof20/sceneflow/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/youssof20%2Fsceneflow/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32523428,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-02T01:12:54.858Z","status":"online","status_checked_at":"2026-05-02T02:00:05.923Z","response_time":132,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-05-02T04:45:41.596Z","updated_at":"2026-05-02T04:45:45.064Z","avatar_url":"https://github.com/youssof20.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# SceneFlow\n\nSmooth scene transitions for Godot 4.3+ (Lite).\n\n## Why\n\n`get_tree().change_scene_to_file()` cuts instantly and can cause a visible black flash. SceneFlow routes all scene changes through a single autoload (`SceneManager`) and swaps scenes at the *covered midpoint* of a transition.\n\n## Install (Lite)\n\n1. Copy `addons/sceneflow/` into your project\u0019s `addons/`.\n2. Enable **SceneFlow** in `Project Settings � Plugins`.\n3. Add the autoload:\n   - Name: `SceneManager`\n   - Path: `res://addons/sceneflow/scene_manager.gd`\n\n## Pro (paid)\n\nSceneFlow Pro adds presets (curves + per-transition params), async loading with progress, deep stacks, and more transitions.\n\n- Itch.io: `https://chuumberry.itch.io/sceneflow`\n\n## 30-second usage\n\n```gdscript\nSceneManager.go_to(\"res://scenes/next_scene.tscn\")\n```\n\n## Transitions (Lite)\n\n- NONE\n- FADE (default)\n- FADE_WHITE\n- SLIDE_LEFT\n- SLIDE_RIGHT\n\n## No-code scene changes (Lite)\n\nAdd `res://addons/sceneflow/nodes/scene_link.tscn` to your scene, set `target_scene`, then call `trigger()` (for example from a button press).\n\n## Runtime safety (Lite)\n\n- Optional input blocking during transitions\n- Configurable interrupt policy (ignore / queue / interrupt)\n\n## Scene stack (Lite: single overlay)\n\n```gdscript\nSceneManager.push(\"res://scenes/pause_menu.tscn\")\nSceneManager.pop()\n```\n\n## API reference (Lite)\n\n- **Signals**\n  - `transition_started(from_path: String, to_path: String)`\n  - `transition_completed(new_scene_path: String)`\n\n- **Configurable properties**\n  - `transition_color: Color`\n  - `default_duration: float`\n  - `default_transition: SceneManager.TransitionType`\n  - `debug_logging: bool`\n  - `block_input_during_transition: bool`\n  - `interrupt_policy: SceneManager.InterruptPolicy` (`IGNORE`, `QUEUE`, `INTERRUPT`)\n\n- **Methods**\n  - `go_to(scene_path: String, transition: int = default_transition, duration: float = -1.0) -\u003e void`\n  - `reload(transition: int = default_transition, duration: float = -1.0) -\u003e void`\n  - `push(scene_path: String) -\u003e void` (Lite supports one overlay)\n  - `pop() -\u003e void`\n  - `stack_depth() -\u003e int`\n\n## Examples\n\n```gdscript\nSceneManager.default_transition = SceneManager.TransitionType.SLIDE_LEFT\nSceneManager.default_duration = 0.35\nSceneManager.go_to(\"res://scenes/level.tscn\")\n```\n\n```gdscript\n# Queue scene changes if spammed:\nSceneManager.interrupt_policy = SceneManager.InterruptPolicy.QUEUE\nSceneManager.go_to(\"res://scenes/a.tscn\", SceneManager.TransitionType.FADE, 0.2)\nSceneManager.go_to(\"res://scenes/b.tscn\", SceneManager.TransitionType.FADE_WHITE, 0.2)\n```","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyoussof20%2Fsceneflow","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fyoussof20%2Fsceneflow","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyoussof20%2Fsceneflow/lists"}