{"id":21457775,"url":"https://github.com/yvanmazy/minecraftremappergradle","last_synced_at":"2026-05-19T07:09:31.992Z","repository":{"id":263305120,"uuid":"889907520","full_name":"YvanMazy/MinecraftRemapperGradle","owner":"YvanMazy","description":"Small Gradle plugin to access vanilla Minecraft classes and remap at 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🧩 MinecraftRemapperGradle\n\n**MinecraftRemapperGradle** is a [Gradle](https://gradle.com/) plugin that allows you to easily code with Minecraft\nclient and server sources.\n\n✨ **Features**\n\n- Automatic remapping of classes at compile time\n- Support all versions greater than or equal to 1.14.4\n- Support for both client and server\n- Really fast and lightweight (and cache)\n\n## ⚙️ How to use\n\nBelow is a configuration of the plugin for Gradle Groovy.\nYou can find a concrete example of use on\nthis [other project](https://github.com/YvanMazy/RemotedMinecraft/blob/master/example/build.gradle).\n\nLatest version: ![Release](https://jitpack.io/v/YvanMazy/MinecraftRemapperGradle.svg)\n```groovy\nbuildscript() {\n    repositories {\n        maven {\n            url 'https://jitpack.io'\n        }\n    }\n    dependencies {\n        classpath 'com.github.YvanMazy.MinecraftRemapperGradle:MinecraftRemapperGradle:\u003cPLUGIN VERSION\u003e'\n    }\n}\n\nplugins {\n    // your plugins section\n    // ...\n}\n\napply plugin: 'be.yvanmazy.minecraftremapper.gradle'\n\n// Your gradle script\n// ...\n\nminecraftRemapper {\n    // Minecraft version (MANDATORY)\n    version = \"1.21.3\"\n    // CLIENT or SERVER (MANDATORY)\n    directionType = 'CLIENT'\n    // Path to your Minecraft installation (OPTIONAL)\n    // Default value: Gradle user home directory\n    homePath = file('myHomeDirectory')\n    // Set to false if you don't want to remap classes at compile time\n    // Default value: true\n    remapOnCompile = true\n    // Set to false if you don't want to cancel compile cache\n    // This avoids the compilation UP-TO-DATE that prevents remapping.\n    // Default value: true\n    cancelCompileCache = true\n    // Set to true if you want the sources to be added to the module's dependencies.\n    // Default value: true\n    includeDependency = true\n    // Set to true if you want the libraries used in the game to be added to the module's dependencies.\n    // Default value: false\n    includeLibrariesDependency = false\n    // List of configurations to add the sources and libraries to.\n    // Important to modify if you only want to use the plugin for testing.\n    // Default value: ['compileOnly']\n    dependenciesConfigurations = ['compileOnly']\n}\n```\n\n## ❓ Why ?\n\nThis plugin was originally designed to work with [RemotedMinecraft](https://github.com/YvanMazy/RemotedMinecraft), where\nthe plugin is used to write the agent code directly from the same module.\nTechnically, the plugin can be used for any program that requires using original game classes.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyvanmazy%2Fminecraftremappergradle","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fyvanmazy%2Fminecraftremappergradle","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyvanmazy%2Fminecraftremappergradle/lists"}