{"id":50124586,"url":"https://github.com/yviscool/quickrestart","last_synced_at":"2026-05-23T19:03:09.287Z","repository":{"id":355994024,"uuid":"1228018695","full_name":"yviscool/QuickRestart","owner":"yviscool","description":null,"archived":false,"fork":false,"pushed_at":"2026-05-14T17:33:32.000Z","size":50,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-05-14T17:45:50.874Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/yviscool.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-05-03T13:38:58.000Z","updated_at":"2026-05-14T17:33:36.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/yviscool/QuickRestart","commit_stats":null,"previous_names":["yviscool/quickrestart"],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/yviscool/QuickRestart","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yviscool%2FQuickRestart","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yviscool%2FQuickRestart/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yviscool%2FQuickRestart/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yviscool%2FQuickRestart/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/yviscool","download_url":"https://codeload.github.com/yviscool/QuickRestart/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/yviscool%2FQuickRestart/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33408490,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-23T18:09:33.147Z","status":"ssl_error","status_checked_at":"2026-05-23T18:09:31.380Z","response_time":53,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-05-23T19:02:55.152Z","updated_at":"2026-05-23T19:03:09.282Z","avatar_url":"https://github.com/yviscool.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"# QuickRestart for Slay the Spire 1\n\nPersonal preservation repo for a customized `QuickRestart` mod for Slay the Spire 1.\n\nThis repo keeps the current source code, resources, and build metadata so the mod is not lost again.\n\n## Origin\n\n- Upstream project: `erasels/QuickRestart`\n- This repo stores a locally customized branch used for Slay the Spire 1\n\n## What This Build Adds\n\n- Separate room snapshots instead of relying only on the live `autosave`\n- Room restart support for normal fights, elites, bosses, events, victory/boss reward flow, and shops\n- Better handling for A20 Act 3 double-boss / post-boss continuation cases\n- Bootstrap room snapshots for existing in-progress saves\n- Configurable hotkeys:\n  - latest checkpoint restart\n  - manual checkpoint save\n  - room-start restart\n- Combat-only last-play undo with `Ctrl+Z` via in-memory combat snapshots\n- Configurable top-center status text:\n  - show/hide hotkey hint\n  - show/hide checkpoint state\n  - vertical offset\n  - text scale\n- Safer startup and render behavior for early room-load timing\n- Fixed `ReturnToMenuButtonPatches` crash caused by fragile patch parameter name injection\n\n## Current Hotkey Defaults\n\n- `F5`: restart latest checkpoint\n- `Shift+F5`: save manual checkpoint\n- `Ctrl+F5`: restart room-start checkpoint\n- `Ctrl+Z`: restore the immediate previous pre-play combat state\n\nThe first three are configurable in the in-game mod settings panel. `Ctrl+Z` is fixed.\n\n## Repository Layout\n\n- `src/main/java`: mod source\n- `src/main/resources`: `ModTheSpire.json`, localization, image assets\n- `pom.xml`: legacy Maven project file kept for source preservation\n\n## Build Notes\n\nThis project uses local Slay the Spire / ModTheSpire / BaseMod jars.\n\n### Maven\n\n1. Edit `Steam.path` in `pom.xml`\n2. Make sure the required jars exist under your local Slay the Spire install\n3. Run:\n\n```bash\nmvn package\n```\n\n### Local ECJ Build Used During Recovery\n\nThe current jar in the local repair workflow was rebuilt with:\n\n```bash\njava -jar ecj.jar -g -1.8 -cp desktop-1.0.jar:ModTheSpire.jar:BaseMod.jar -d build/classes $(find src/main/java -name '*.java')\ncd build/classes\nzip -qr quickRestart.jar quickRestart\n```\n\n## Install\n\nCopy the built `quickRestart.jar` into your Slay the Spire `mods/` directory.\n\n## Tested Environment\n\n- Java `1.8.0_131`\n- ModTheSpire `3.30.3`\n- BaseMod `5.56.0`\n- Slay the Spire 1 desktop build used in local recovery workflow\n\n## Notes\n\n- This repo is intended as a preservation source repo, not an official upstream mirror.\n- Some modded custom room types may still need extra whitelist support if they should participate in room snapshots.\n- `Ctrl+Z` now restores the last captured combat snapshot directly in the same fight. It does not restart the room and does not replay prior actions.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyviscool%2Fquickrestart","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fyviscool%2Fquickrestart","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fyviscool%2Fquickrestart/lists"}