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pad-motion\n\n[![Test Status](https://github.com/zduny/pad-motion/actions/workflows/rust.yml/badge.svg)](https://github.com/zduny/pad-motion/actions)\n[![Crate](https://img.shields.io/crates/v/pad-motion.svg)](https://crates.io/crates/pad-motion)\n[![API](https://docs.rs/pad-motion/badge.svg)](https://docs.rs/pad-motion)\n\nImplementation of Cemuhook gamepad motion protocol. \n\nIncludes client and server.\n\nhttps://crates.io/crates/pad-motion\n\n[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/O5O31JYZ4)\n\n## gamepad and mouse server example\nYou can download compiled example using first connected gamepad and mouse (used to emulate gyroscope data) as an input source, here:\n\n[gamepad-and-mouse-server.zip](https://github.com/zduny/pad-motion/releases/download/v0.1.2/gamepad-and-mouse-server.zip)\n\nIf you need more help on how to run this example (and test if it's working), see [issue](https://github.com/zduny/pad-motion/issues/2).\n\n## projects using this crate\n\n[joycon-cemuhook](https://github.com/pickfire/joycon-cemuhook) by [pickfire](https://github.com/pickfire)\n\n## references\n[cemuhook-protocol](https://github.com/v1993/cemuhook-protocol)\n\n## see also\n[Cemuhook](https://cemuhook.sshnuke.net/)\n\n[Cemuhook UDP Pad motion data provider setup](https://cemuhook.sshnuke.net/padudpserver.html)\n\n[Cemu Emulator](https://cemu.info/)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzduny%2Fpad-motion","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fzduny%2Fpad-motion","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzduny%2Fpad-motion/lists"}