{"id":28999920,"url":"https://github.com/zeldamods/objmap","last_synced_at":"2025-07-12T12:34:55.797Z","repository":{"id":37896425,"uuid":"169994046","full_name":"zeldamods/objmap","owner":"zeldamods","description":"Breath of the Wild object map","archived":false,"fork":false,"pushed_at":"2025-06-22T23:55:07.000Z","size":2033,"stargazers_count":82,"open_issues_count":11,"forks_count":20,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-06-25T08:09:28.263Z","etag":null,"topics":["botw","leaflet","nintendo-switch","nintendo-wii-u","typescript","vue","zelda"],"latest_commit_sha":null,"homepage":"https://objmap.zeldamods.org","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/zeldamods.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2019-02-10T15:40:47.000Z","updated_at":"2025-06-17T22:30:34.000Z","dependencies_parsed_at":"2025-05-02T16:36:06.758Z","dependency_job_id":null,"html_url":"https://github.com/zeldamods/objmap","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/zeldamods/objmap","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/zeldamods","download_url":"https://codeload.github.com/zeldamods/objmap/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":264991267,"owners_count":23694594,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["botw","leaflet","nintendo-switch","nintendo-wii-u","typescript","vue","zelda"],"created_at":"2025-06-25T08:09:25.840Z","updated_at":"2025-07-12T12:34:55.774Z","avatar_url":"https://github.com/zeldamods.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# botw-objmap\n_Breath of the Wild_ object map.\n\n## Features\n* Polished UI: clean BotW look.\n* Location texts\n  * Show them at the correct level. (Location.mubin)\n  * Map waypoints. (Static.mubin LocationPointer)\n* Common objects\n  * groups:\n    * Labo\n    * Tower\n    * ShopJewel, ShopColor, ShopYorozu, ShopBougu, ShopYadoya\n    * Hatago, Village, CheckPoint, Castle\n  * DLC shrines should have a different icon.\n* Shrine details\n  * Shrine name\n  * Shrine title\n  * CDungeon number\n  * All treasure chests\n* Search\n  * search base locations too (no extra work required thanks to how LocationTags work)\n  * object by ID\n  * object by name (+ other filters?)\n  * should work with chest contents, parameters, etc.\n  * \"Add to map\"\n  * \"Remove from map\" to exclude and hide some search results (suggested by Zant)\n  * Show up to 2000 search results (suggested by Zant)\n  * Color by actor type / by search result group (suggested by Zant)\n* Objects\n  * Custom handling for:\n    * weapons\n    * enemies\n    * RememberTag\n    * rafts\n    * cooking pots\n    * Koroks:\n      * TODO [low-priority] autogenerate information on puzzles if possible?\n      * TODO [low-priority] show colors, leaf shapes using embedded UMii data?\n    * treasure chests (show contents)\n    * Goddess Statues\n  * Presets\n    * BTB Enemies\n    * Launchable Objects\n    * Treasure Chests\n    * Arrows\n  * Custom presets\n  * Search query syntax documentation\n  * Show all objects in area.\n* Object details\n  * Respawn information, no-revival area...\n  * Scaling information\n  * Instance parameters\n  * Generation group and links\n  * Object shape\n  * Object scale\n* Routes\n* Regions\n  * Tower regions\n  * Map areas (internal)\n* TODO Region details\n  * TODO Climate information\n  * TODO Autogen information\n* TODO Dynamic map data\n  * TODO Scaling slider (to scale enemies, weapons, etc.)\n  * Master Mode (auto rankup, Master Mode only actors)\n  * One-Hit Obliterator challenge mode\n  * Final boss placement mode\n* Polygon/line drawing\n  * UI\n  * Saving\n  * Import/Export\n  * Colors\n* Measuring\n* TODO Object tracking\n  * TODO Track used objects.\n  * TODO Have checklist views for shrines, locations, Korok seeds, etc.\n    * TODO The shrine list should show name + title to easily see e.g. combat shrines at a glance.\n    * TODO Sort by name optionally. For Korok seeds, sort by HashId.\n    * TODO Group by region optionally\n    * TODO See also *object details*\n    * TODO For locations: locations that have save flags are trackable, those that don't appear by default and aren't trackable.\n\n## Integration\n* Integration with other tools/viewers for special objects, such as:\n  * EventTag: open event flow in EventEditor (if it exists)\n  * SignalFlowchart: same\n  * TODO any actor with an event flow: same\n* TODO Autogen: link to EventEditor for AutoPlacement event flows.\n\n## Credit\n* The authors of the [Sheikah Complete](https://fontstruct.com/fontstructions/show/1371125/sheikah-complete) and [Calamity Sans](https://www.reddit.com/r/zelda/comments/5txuba/breath_of_the_wild_ui_font/) fonts\n* Yoshi.noir for the UI map marker icons\n* [Korok seed icon](https://www.zeldadungeon.net/breath-of-the-wild-interactive-map/markers/seed.png)\n* MrCheeze for the [list of names](https://github.com/MrCheeze/botw-tools/blob/master/botw_names.json)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzeldamods%2Fobjmap","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fzeldamods%2Fobjmap","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzeldamods%2Fobjmap/lists"}