{"id":28999927,"url":"https://github.com/zeldamods/objmap-totk","last_synced_at":"2025-06-25T08:09:28.541Z","repository":{"id":169834324,"uuid":"645842239","full_name":"zeldamods/objmap-totk","owner":"zeldamods","description":"Tears of the Kingdom Object Map","archived":false,"fork":false,"pushed_at":"2025-04-27T17:55:24.000Z","size":6265,"stargazers_count":53,"open_issues_count":36,"forks_count":9,"subscribers_count":6,"default_branch":"main","last_synced_at":"2025-04-27T18:35:59.893Z","etag":null,"topics":["leaflet","nintendo-switch","totk","typescript","vue","zelda"],"latest_commit_sha":null,"homepage":"https://objmap-totk.zeldamods.org","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/zeldamods.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2023-05-26T15:02:54.000Z","updated_at":"2025-04-27T17:55:27.000Z","dependencies_parsed_at":"2023-07-10T20:15:33.436Z","dependency_job_id":"2397dbca-a36a-4246-979f-3116987c19e2","html_url":"https://github.com/zeldamods/objmap-totk","commit_stats":null,"previous_names":["zeldamods/objmap-totk"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/zeldamods/objmap-totk","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap-totk","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap-totk/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap-totk/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap-totk/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/zeldamods","download_url":"https://codeload.github.com/zeldamods/objmap-totk/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zeldamods%2Fobjmap-totk/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":261832976,"owners_count":23216500,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["leaflet","nintendo-switch","totk","typescript","vue","zelda"],"created_at":"2025-06-25T08:09:26.403Z","updated_at":"2025-06-25T08:09:28.514Z","avatar_url":"https://github.com/zeldamods.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# totk-objmap\n_Tears of the Kingdom_ object map.\n\n## Features\n* Polished UI: clean TotK look.\n* Location texts\n  * Show them at the correct level **FIX**\n  * Map waypoints. (Static.mubin LocationPointer)\n* Common objects\n  * groups:\n    * Labo\n    * Tower\n    * ShopJewel, ShopColor, ShopYorozu, ShopBougu, ShopYadoya\n    * Hatago, Village, CheckPoint, Castle\n    * Cave, Chasm\n    * Koroks\n* Shrine details\n  * Shrine name\n  * Shrine title\n  * Shrine number\n  * All treasure chests **FIX**\n* Search\n  * search base locations too (no extra work required thanks to how LocationTags work)\n  * object by ID\n  * object by name (+ other filters?)\n  * should work with chest contents, parameters, etc.\n  * \"Add to map\"\n  * \"Remove from map\" to exclude and hide some search results (suggested by Zant)\n  * Show up to 2000 search results (suggested by Zant)\n  * Color by actor type / by search result group (suggested by Zant)\n* Objects\n  * Custom handling for:\n    * weapons\n    * enemies\n    * rafts\n    * cooking pots\n    * Koroks:\n    * treasure chests (show contents)\n    * Goddess Statues\n  * Presets **FIX**\n    * Treasure Chests\n    * Arrows\n  * Custom presets **FIX**\n  * Search query syntax documentation\n  * Show all objects in area.\n* Object details **FIX**\n  * Respawn information, no-revival area...\n  * Scaling information\n  * Instance parameters\n  * Generation group and links\n  * Object shape\n  * Object scale\n* Routes\n* Regions **FIX**\n  * Tower regions\n  * Map areas (internal)\n* Region details **FIX**\n  * Climate information\n  * Autogen information\n* TODO Dynamic map data **FIX**\n  * TODO Scaling slider (to scale enemies, weapons, etc.)\n* Polygon/line drawing\n  * UI\n  * Saving\n  * Import/Export\n  * Colors\n* Measuring\n* TODO Object tracking\n  * TODO Track used objects.\n  * TODO Have checklist views for shrines, locations, Korok seeds, etc.\n    * TODO The shrine list should show name + title to easily see e.g. combat shrines at a glance.\n    * TODO Sort by name optionally. For Korok seeds, sort by HashId.\n    * TODO Group by region optionally\n    * TODO See also *object details*\n    * TODO For locations: locations that have save flags are trackable, those that don't appear by default and aren't trackable.\n\n## Integration\n* Integration with other tools/viewers for special objects, such as:\n  * EventTag: open event flow in EventEditor (if it exists)\n  * SignalFlowchart: same\n  * TODO any actor with an event flow: same\n* TODO Autogen: link to EventEditor for AutoPlacement event flows.\n\n## Credit\n* The authors of the [Sheikah Complete](https://fontstruct.com/fontstructions/show/1371125/sheikah-complete) and [Calamity Sans](https://www.reddit.com/r/zelda/comments/5txuba/breath_of_the_wild_ui_font/) fonts\n* Yoshi.noir for the UI map marker icons\n* [Korok seed icon]\n* MrCheeze for the [list of names](https://github.com/MrCheeze/botw-tools/blob/master/botw_names.json)\n* Leo for the original BotW object map\n* Cave and Chasm icons were *borrowed* from the Zelda Dungeon TotK Map\n* The BotW and TotK communities for many numerous suggestions\n  * We appreciate you\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzeldamods%2Fobjmap-totk","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fzeldamods%2Fobjmap-totk","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzeldamods%2Fobjmap-totk/lists"}