{"id":35091522,"url":"https://github.com/zorochan32/auracontrol","last_synced_at":"2026-01-13T22:01:07.052Z","repository":{"id":330687398,"uuid":"1123593219","full_name":"zorochan32/AuraControl","owner":"zorochan32","description":"AuraControl is a Python-based hand and voice control system that allows users to interact with their computer and games using real-time gestures and speech. 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Standard keyboard and mouse controls are functional, but what if you could move, jump, and build just by gesturing? This project makes that a reality.\n\nBy leveraging the power of computer vision, this application maps a comprehensive set of hand gestures to in-game actions, providing a unique and engaging hands-free experience. The entire system is wrapped in a modern, clean, and user-friendly interface built with CustomTkinter.\n\n### Core Technologies\n*   **Python:** The backbone of the project.\n*   **OpenCV:** For capturing and processing the live video feed from the webcam.\n*   **MediaPipe:** Google's powerful library for high-fidelity, real-time hand and landmark detection.\n*   **pydirectinput:** For sending low-level keyboard and mouse inputs, ensuring maximum compatibility with games that require DirectInput.\n*   **CustomTkinter:** To create the beautiful and modern graphical user interface (GUI).\n*   **SpeechRecognition:** For optional voice command integration.\n\n---\n\n## 📋 Features\n\n*   **Real-time Gesture Control:** Translates hand movements into actions with minimal latency, perfect for gaming.\n*   **Stateful Input System:** Correctly handles both \"press\" (e.g., jump) and \"hold\" (e.g., walk forward, mine) commands, just like a physical controller.\n*   **Intuitive Camera Movement:** Features a configurable dead-zone and smooth tracking for natural and precise camera control.\n*   **User-Friendly GUI:** A sleek, dark-mode interface to start/stop the controller, select devices, and toggle features on the fly.\n*   **Automatic Device Detection:** Automatically finds and lists all available cameras and microphones, letting you choose the right one.\n*   **Configurable Camera View:** Includes a \"Mirror Mode\" to ensure controls feel natural, regardless of your camera's default settings.\n\n---\n\n## 🏁 Getting Started\n\nFollow these simple steps to get a local copy up and running.\n\n### Prerequisites\n\n*   Python 3.9+\n*   A webcam connected to your PC.\n*   An internet connection for the initial dependency installation.\n\n### Installation \u0026 Usage\n## Installing the Latest Version\n\nTo install the latest version of AuraControl, use the official release:\n\n[Download the Latest AuraControl Release](https://github.com/zorochan32/AuraControl/releases/tag/AuraControl)\n\n1. Open the link above.  \n2. Download the version you need (usually a ZIP or EXE file).  \n3. If it’s a ZIP file, extract it and follow the included instructions to run the program.  \n4. If it’s an EXE file, simply double-click it to launch the program.\n\n  OR\n\n1.  **Clone the Repository:**\n    ```sh\n    git clone https://github.com/zorochan32/AuraControl.git\n    cd AuraControl\n    ```\n\n2.  **Create and Activate a Virtual Environment:**\n    *   This is a crucial step to keep project dependencies isolated.\n    ```sh\n    # On Windows\n    python -m venv venv\n    .\\venv\\Scripts\\activate\n    ```\n\n3.  **Install Dependencies:**\n    *   A `requirements.txt` file is included for your convenience.\n    ```sh\n    pip install -r requirements.txt\n    ```\n\n4.  **Run the Application:**\n    *   **IMPORTANT:** To control games, the application must run with administrator privileges.\n    *   Right-click your `Command Prompt` or `PowerShell`, select **\"Run as administrator\"**.\n    *   In the administrator terminal, navigate to the project's `src` folder and run the main script:\n    ```cmd\n    # Inside the administrator terminal, after activating the venv:\n    cd src\n    python gui_main.py\n    ```\n5.  **Configure and Play!**\n    *   In the AuraControl window, select your desired Camera and Microphone.\n    *   Toggle any settings you need (like Mirror Mode).\n    *   Click **Start**, switch to your game, and enjoy!\n\n---\n\n## ⚠️ Important Notices\n\n### Beta Software\nPlease be aware that AuraControl is currently in a **beta stage**. It is fully functional for its primary purpose, but you may encounter bugs. Feedback and contributions are highly encouraged!\n\n### Game Compatibility\n\u003e **This version is primarily optimized for *Minecraft* (Java \u0026 Bedrock editions).**\n\nThe gestures, key bindings (W, A, S, D, E, Space, Ctrl), and camera sensitivity have been fine-tuned for a standard Minecraft control scheme. While it may function with other first-person games that share similar controls, **unexpected behavior or bugs may occur.** Future versions may include user-configurable control profiles for other games.\n\n### Administrator Access \u0026 Security\nAuraControl requires administrator privileges for **one reason only**: to reliably send keyboard and mouse inputs to applications running at a higher privilege level, such as games in fullscreen mode. This is a technical requirement for the `pydirectinput` library to function correctly.\n\n**Your security is paramount.** The administrator requirement is **not** used for accessing your files, personal data, or network. The application is completely offline and self-contained. **The entire source code is available in this repository for you to review and verify its safety.** We believe in full transparency.\n\n---\n## 🧠 How It Works\n\nAuraControl uses MediaPipe to track hand landmarks in real time.\nThese landmarks are translated into gestures, which are then mapped\nto keyboard and mouse inputs using low-level system hooks.\n\n---\n\n## 🖐️ Gesture Guide\n\n| Hand        | Gesture                                | Action                                   |\n| :---------- | :------------------------------------- | :--------------------------------------- |\n| **Right** | Move hand across the screen            | **Rotate Camera**                        |\n| **Right** | All 5 fingers open 🖐️                 | **Move Forward** (Hold W)                |\n| **Right** | Thumb pointing left                    | **Strafe Left** (Hold A)                 |\n| **Right** | Thumb pointing right                   | **Strafe Right** (Hold D)                |\n| **Right** | Thumbs Up 👍                           | **Jump** (Press Space)                   |\n| **Right** | Thumbs Down 👎                         | **Crouch** (Hold Ctrl)                   |\n| **Left**    | Fist (all fingers closed) ✊         | **Hold Left Mouse Button** (Mine/Attack) |\n| **Left**    | Pointing finger up 👆                | **Hold Right Mouse Button** (Use/Block)  |\n| **Left**    | Victory sign ✌️                       | **Open Inventory** (Press E)             |\n\n---\n\n## 🛣️ Future Roadmap\n\n*   [ ] Create user-configurable profiles for different games.\n*   [ ] Add a GUI element to remap gestures to different keys.\n*   [ ] Implement gesture sequences for more complex actions (e.g., \"crafting\").\n*   [ ] Explore full body tracking for even more immersive control.\n\n---\n\n## 📜 License\n\nDistributed under the MIT License. See `LICENSE.md` for more information.\n\n---\n\n\u003c!-- Markdown link \u0026 image variables --\u003e\n[license-shield]: https://img.shields.io/github/license/zorochan32/AuraControl.svg?style=for-the-badge\n[license-url]: https://github.com/zorochan32/AuraControl/blob/main/LICENSE.md\n[python-shield]: https://img.shields.io/badge/Python-3.9+-blue.svg?style=for-the-badge\n[python-url]: https://www.python.org/\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzorochan32%2Fauracontrol","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fzorochan32%2Fauracontrol","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzorochan32%2Fauracontrol/lists"}