{"id":23698030,"url":"https://github.com/zzxzzk115/GoldMiner-Rebirth","last_synced_at":"2025-09-03T01:32:20.739Z","repository":{"id":133468786,"uuid":"494759332","full_name":"zzxzzk115/GoldMiner-Rebirth","owner":"zzxzzk115","description":"The classic game remake. Build for GameShell, Trimui (Smart Pro and Brick) and other LOVE2D compatible gaming handheld devices. 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Build for GameShell, Trimui (Smart Pro and Brick) and other LOVE2D compatible gaming handheld devices. Made with [LÖVE](https://love2d.org/)(11.1).\n\nDownload the latest Release [here](https://github.com/zzxzzk115/GoldMiner-Rebirth/releases/latest).\n\nThis game is available on the [PortMaster](https://portmaster.games/index.html) platform (Source can be found [here](https://github.com/PortsMaster/PortMaster-New/tree/main/ports/goldminer)). Many thanks to [JanTrueno](https://github.com/JanTrueno)!\n\n## How to play\n\n| Action                                                       | GameShell, Trimui \u0026 others | PC             |\n| ------------------------------------------------------------ | -------------------------- | -------------- |\n| Exit the game                                                | Menu button                | Escape         |\n| Menu Confirm or Buy items                                    | A/B button or Start button | Enter          |\n| Throw a dynamite                                             | X/Y button or D-pad Up     | Up             |\n| Release the hook                                             | A/B button or D-pad Down   | Down           |\n| Exit the current level when you reach the goal or Confirm shopping | Select button              | Space          |\n| Select the shop item                                         | D-pad Left and Right       | Left and Right |\n\n## Screenshots\n\n![menu](./pictures/screenshots_01_main_menu.png)\n\n![first goal](./pictures/screenshots_02_first_goal.png)\n\n![level01](./pictures/screenshots_03_level01.png)\n\n![shop](./pictures/screenshots_04_shop.png)\n\n## Photos\n\n### GameShell\n\n![menu](./pictures/photos_01_main_menu.jpg)\n\n![first goal](./pictures/photos_02_first_goal.jpg)\n\n![level01](./pictures/photos_03_level01.jpg)\n\n### Trimui Brick (RED)\n\n![menu](./pictures/photos_04_trimui_brick_red_01.jpg)\n\n![first goal](./pictures/photos_05_trimui_brick_red_02.jpg)\n\n![level01](./pictures/photos_06_trimui_brick_red_03.jpg)\n\n## 3rd\n\n- [hump](https://github.com/vrld/hump) and [lume](https://github.com/rxi/lume) for utility functions.\n- [push](https://github.com/Ulydev/push) for resolution-handling.\n- [tick](https://github.com/bjornbytes/tick) for a custom tick-rate.\n\n## Release Notes\n\nCheckout release notes [here](./ReleaseNotes.md).\n\n## Project status\n\nCheckout project status [here](https://github.com/zzxzzk115/GoldMiner-Rebirth/projects/1).\n\n\n## License\n\nThis project's codes are licensed under the [MIT](./LICENSE) license.\n\nOrigin assets are from Internet, I modified them.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzzxzzk115%2FGoldMiner-Rebirth","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fzzxzzk115%2FGoldMiner-Rebirth","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fzzxzzk115%2FGoldMiner-Rebirth/lists"}