Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

awesome-graphics-libraries

:sunglasses: A curated list of 3D graphics libraries and resources
https://github.com/jslee02/awesome-graphics-libraries

  • bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style library. [[github](https://github.com/bkaradzic/bgfx) ![bkaradzic/bgfx](https://img.shields.io/github/stars/bkaradzic/bgfx.svg?style=social&label=Star&maxAge=2592000)]
  • [github
  • Diligent Engine - Modern cross-platform low-level graphics library. [[github](https://github.com/DiligentGraphics/DiligentEngine) ![DiligentGraphics/DiligentEngine](https://img.shields.io/github/stars/DiligentGraphics/DiligentEngine.svg?style=social&label=Star&maxAge=2592000)]
  • [github
  • Falcor - Real-time rendering framework designed specifically for rapid prototyping. [[github](https://github.com/NVIDIAGameWorks/Falcor) ![NVIDIAGameWorks/Falcor](https://img.shields.io/github/stars/NVIDIAGameWorks/Falcor.svg?style=social&label=Star&maxAge=2592000)]
  • Filament - Real-time physically based rendering engine. [[github](https://github.com/google/filament) ![google/filament](https://img.shields.io/github/stars/google/filament.svg?style=social&label=Star&maxAge=2592000)]
  • Irrlicht - The Irrlicht Engine is an open source realtime 3D engine written in C++. It is a cross-platform library, using D3D, OpenGL and its own software renderers.
  • Magnum - Lightweight and modular graphics middleware for games and data visualization. [[github](https://github.com/mosra/magnum) ![mosra/magnum](https://img.shields.io/github/stars/mosra/magnum.svg?style=social&label=Star&maxAge=2592000)]
  • OGRE3D - Scene-oriented flexible 3D engine written in C++. [[github](https://github.com/OGRECave/ogre)]
  • OpenSceneGraph - High performance 3D graphics toolkit. [[github](https://github.com/openscenegraph/OpenSceneGraph) ![openscenegraph/OpenSceneGraph](https://img.shields.io/github/stars/openscenegraph/OpenSceneGraph.svg?style=social&label=Star&maxAge=2592000)]
  • OptiX - Application framework for achieving optimal ray tracing performance on the GPU
  • OWL - A convenience/productivity-oriented library on top of OptiX [[github](https://github.com/owl-project/owl) ![owl-project/owl](https://img.shields.io/github/stars/owl-project/owl.svg?style=social&label=Star&maxAge=2592000)]
  • OSPRay - Ray tracing based rendering engine for high-fidelity visualization. [[github](https://github.com/ospray/OSPRay) ![ospray/OSPRay](https://img.shields.io/github/stars/ospray/OSPRay.svg?style=social&label=Star&maxAge=2592000)]
  • [github
  • Polyscope - Prototyping-oriented UI for geometric algorithms. [[github](https://github.com/nmwsharp/polyscope) ![nmwsharp/polyscope](https://img.shields.io/github/stars/nmwsharp/polyscope.svg?style=social&label=Star&maxAge=2592000)]
  • RAMSES - 3D engine designed for embedded real-time and distributed rendering [[github](https://github.com/bmwcarit/ramses) ![ramses](https://img.shields.io/github/stars/bmwcarit/ramses.svg?style=social&label=Star&maxAge=2592000)]
  • Taichi - Computer graphics R&D infrastructure [[github](https://github.com/yuanming-hu/taichi) ![yuanming-hu/taichi](https://img.shields.io/github/stars/yuanming-hu/taichi.svg?style=social&label=Star&maxAge=2592000)]
  • [github
  • VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project [[github](https://github.com/vsg-dev/VulkanSceneGraph) ![vsg-dev/VulkanSceneGraph](https://img.shields.io/github/stars/vsg-dev/VulkanSceneGraph.svg?style=social&label=Star&maxAge=2592000)]
  • three-d - A OpenGL/WebGL/OpenGL ES renderer in Rust which seeks to make graphics simple but still have the power to draw exactly what you want. [[github](https://github.com/asny/three-d/) ![asny/three-d/](https://img.shields.io/github/stars/asny/three-d.svg?style=social&label=Star&maxAge=2592000)]
  • wgpu - is a cross-platform, safe, Rust graphics API. It runs natively on Vulkan, Metal, D3D12, D3D11, and OpenGLES; and on top of WebGPU/WebGL on wasm. The API is based on the WebGPU standard. It serves as the core of the WebGPU integration in Firefox, Servo, and Deno. [[github](https://github.com/gfx-rs/wgpu) ![gfx-rs/wgpu](https://img.shields.io/github/stars/gfx-rs/wgpu.svg?style=social&label=Star&maxAge=2592000)]
  • libigl - Simple C++ geometry processing library. [[github](https://github.com/libigl/libigl) ![libigl/libigl](https://img.shields.io/github/stars/libigl/libigl.svg?style=social&label=Star&maxAge=2592000)]
  • AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more [[github](https://github.com/godlikepanos/anki-3d-engine) ![godlikepanos/anki-3d-engine](https://img.shields.io/github/stars/godlikepanos/anki-3d-engine.svg?style=social&label=Star&maxAge=2592000)]
  • CRYENGINE
  • GODOT - Multi-platform 2D and 3D game engine. [[github](https://github.com/godotengine/godot) ![godotengine/godot](https://img.shields.io/github/stars/godotengine/godot.svg?style=social&label=Star&maxAge=2592000)]
  • Lumberyard - Free game engine with native integration to the AWS Cloud and Twitch features.
  • LumixEngine - Open source 3D Game Engine. [[github](https://github.com/nem0/lumixengine) ![nem0/lumixengine](https://img.shields.io/github/stars/nem0/lumixengine.svg?style=social&label=Star&maxAge=2592000)]
  • O3DE - Real-time 3D development engine. [[github](https://github.com/o3de/o3de) ![o3de/o3de](https://img.shields.io/github/stars/o3de/o3de.svg?style=social&label=Star&maxAge=2592000)]
  • Overload - Game engine inspired by industry standards. [[github](https://github.com/adriengivry/Overload) ![adriengivry/Overload](https://img.shields.io/github/stars/adriengivry/Overload.svg?style=social&label=Star&maxAge=2592000)]
  • raylib - A simple and easy-to-use library to enjoy videogames programming. [[github](https://github.com/raysan5/raylib) ![raysan5/raylib](https://img.shields.io/github/stars/raysan5/raylib.svg?style=social&label=Star&maxAge=2592000)]
  • Rootex - Advanced C++ 3D game engine. [[github](https://github.com/sdslabs/Rootex) ![sdslabs/Rootex](https://img.shields.io/github/stars/sdslabs/Rootex.svg?style=social&label=Star&maxAge=2592000)]
  • Unity3D
  • Unreal Engine - Multi-platform 2D and 3D game engine. [[github](https://github.com/EpicGames/UnrealEngine) ![EpicGames/UnrealEngine](https://img.shields.io/github/stars/EpicGames/UnrealEngine.svg?style=social&label=Star&maxAge=2592000) :lock:]
  • Wicked Engine - C++ game engine focusing on modern rendering techniques. [[github](https://github.com/turanszkij/WickedEngine) ![turanszkij/WickedEngine](https://img.shields.io/github/stars/turanszkij/WickedEngine.svg?style=social&label=Star&maxAge=2592000)]
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