awesome-generative-books
A repository of generative art book resources
https://github.com/cdr6934/awesome-generative-books
Last synced: 16 days ago
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English
- Truthful Art, The: Data, Charts, and Maps for Communication (Voices That Matter
- The Visual Display of Quantitative Information
- Designing Programmes: Programme as Typeface, Typography, Picture, Method
- Point and Line to Plane
- White Heat Cold Logic: British Computer Art 1960–1980
- Graphics Shaders: Theory and Practice
- Playing with chaos
- Foundation HTML5 Animation with JavaScript
- Algorithms for Visual Design Using the Processing Language
- Mastering openFrameworks: Creative Coding Demystified
- Getting Started with p5.js: Making Interactive Graphics in JavaScript and Processing
- Envisioning Information
- Digital Design Theory: Readings from the Field
- The Computational Beauty of Nature: Computer Explorations of Fractals, Chaos, Complex Systems, and Adaptation
- Form+Code in Design, Art, and Architecture
- Getting Started with p5.js: Making Interactive Graphics in JavaScript and Processing
- Processing: A Programming Handbook for Visual Designers and Artists
- The Nature of Code
- Dear Data
- Anton's OpenGL 4 Tutorials
- Real-Time Rendering - Möller, Eric Haines, Naty Hoffman | | |
- openFrameworks Essentials
- Anton's OpenGL 4 Tutorials
- Truthful Art, The: Data, Charts, and Maps for Communication (Voices That Matter
- Graphics Shaders: Theory and Practice
- Foundation HTML5 Animation with JavaScript
- The Computational Beauty of Nature
- Generative Deep Learning: Teaching Machines to Paint, Write, Compose, and Play
- The Computational Beauty of Nature: Computer Explorations of Fractals, Chaos, Complex Systems, and Adaptation
- Point and Line to Plane
- Visualization Analysis and Design
- Ray Tracing in One Weekend
- Form+Code in Design, Art, and Architecture
- Getting Started with p5.js: Making Interactive Graphics in JavaScript and Processing
- Processing: A Programming Handbook for Visual Designers and Artists
- Envisioning Information
- Designing Programmes: Programme as Typeface, Typography, Picture, Method
- White Heat Cold Logic: British Computer Art 1960–1980
- Physics for JavaScript Games, Animation, and Simulations
- Mastering openFrameworks: Creative Coding Demystified
- Playing with chaos
- Programming Interactivity
- Visual Grammar: A Design Handbook
- Truthful Art, The: Data, Charts, and Maps for Communication (Voices That Matter
- Visualizing Data: Exploring and Explaining Data with the Processing Environment
- Data Flow 2: Visualizing Information in Graphic Design
- Dear Data
- Visualization Analysis and Design
- Envisioning Information
- The Visual Display of Quantitative Information
- Designing Programmes: Programme as Typeface, Typography, Picture, Method
- Point and Line to Plane
- Visual Grammar: A Design Handbook
- White Heat Cold Logic: British Computer Art 1960–1980
- Morphing
- Hands-On Music Generation with Magenta
- Math for Programmers
- Physics for JavaScript Games, Animation, and Simulations
- Anton's OpenGL 4 Tutorials
- Graphics Shaders: Theory and Practice
- Real-Time Rendering - Möller, Eric Haines, Naty Hoffman | | |
- Ray Tracing in One Weekend
- Playing with chaos
- Foundation HTML5 Animation with JavaScript
- Algorithms for Visual Design Using the Processing Language
- Mastering openFrameworks: Creative Coding Demystified
- openFrameworks Essentials
- Programming Interactivity
- Generative Deep Learning: Teaching Machines to Paint, Write, Compose, and Play
- The Algorithmic Beauty of Plants
- Digital Mantras
- The Nonlinear Workbook: Chaos, Fractals, Cellular Automata, Genetic Algorithms - Hans Steeb | C++ | |
- The Symmetry of Things - Strauss | Mathematics | |
- Automata: A Historical and Technological Study
- The Computational Beauty of Nature
- The Interaction of Color
- The Elements of Color
- Evolutionary Design by Computers
- Abstraction in Art and Nature
- Mathematics and Physics for Programmers
- Shape
- Data Matter Design
- Geometric Patterns with Creative Coding: Coding for the Arts
- Internet_Art
- Digital Art (World of Art)
- Morphing
- Hands-On Music Generation with Magenta
- Math for Programmers
- Algorithms for Visual Design Using the Processing Language
- The Nonlinear Workbook: Chaos, Fractals, Cellular Automata, Genetic Algorithms - Hans Steeb | C++ | |
- The Symmetry of Things - Strauss | Mathematics | |
- Abstraction in Art and Nature
- The Nature of Code
- Visualizing Data: Exploring and Explaining Data with the Processing Environment
- The Visual Display of Quantitative Information
- Data Flow 2: Visualizing Information in Graphic Design
- Form+Code in Design, Art, and Architecture
- Processing: A Programming Handbook for Visual Designers and Artists
- The Nature of Code
- Visualizing Data: Exploring and Explaining Data with the Processing Environment
- Math for Programmers
- Physics for JavaScript Games, Animation, and Simulations
- Programming Interactivity
- Morphing
- Hands-On Music Generation with Magenta
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