awesome-2d-animation
:books: A collection of tools, datasets and papers about inbetweening and 2D animation.
https://github.com/markmohr/awesome-2d-animation
Last synced: 2 days ago
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3. Raster-based Animation
- As-Rigid-As-Possible Shape Interpolation
- As-Rigid-As-Possible Shape Manipulation
- As-Rigid-As-Possible Image Registration for Hand-drawn Cartoon Animations
- Skeleton-Driven Inbetweening of Bitmap Character Drawings - labs.iro.umontreal.ca/~bmpix/inbetweening/) |
- Optical Flow Based Line Drawing Frame Interpolation Using Distance Transform to Support Inbetweenings
- Bridging the Gap: Sketch-Aware Interpolation Network for High-Quality Animation Sketch Inbetweening - master/SAIN) |
- Deep Sketch-Guided Cartoon Video Inbetweening
- Deep Animation Video Interpolation in the Wild
- Improving the Perceptual Quality of 2D Animation Interpolation - anime-interpolator) |
- CharacterGAN: Few-Shot Keypoint Character Animation and Reposing
- ToonCrafter: Generative Cartoon Interpolation
- FlipSketch: Flipping Static Drawings to Text-Guided Sketch Animations
- A Method for Animating Children’s Drawings of the Human Figure - animated-drawings/) [[demo]](https://sketch.metademolab.com/canvas) |
- DrawingSpinUp: 3D Animation from Single Character Drawings
- Live Sketch: Video-driven Dynamic Deformation of Static Drawings
- ToonSynth: Example-Based Synthesis of Hand-Colored Cartoon Animations
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4. Vector-based Animation
- BetweenIT: An Interactive Tool for Tight Inbetweening
- DiLight: Digital light table – Inbetweening for 2D animations using guidelines
- Context-Aware Computer Aided Inbetweening
- FTP-SC: Fuzzy Topology Preserving Stroke Correspondence - SC.html) [[video]](https://youtu.be/3oZfCAkYJQk) |
- Stroke-Based Drawing and Inbetweening with Boundary Strokes
- Deep Geometrized Cartoon Line Inbetweening
- Joint Stroke Tracing and Correspondence for 2D Animation
- Thin-Plate Spline-based Interpolation for Animation Line Inbetweening - one/tps-inbetween) |
- Autocomplete Hand-drawn Animations - lab.org/research/autocomplete-animations/) [[video]](https://youtu.be/w0YmWiy6sA4) |
- Non-linear Rough 2D Animation using Transient Embeddings
- Efficient Interpolation of Rough Line Drawings
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5. Differentiable Rendering + Optimization-based Animation
- Sketch Video Synthesis
- Breathing Life Into Sketches Using Text-to-Video Priors - vinker/live_sketch) [[project]](https://livesketch.github.io/) |
- AniClipart: Clipart Animation with Text-to-Video Priors
- Dynamic Typography: Bringing Text to Life via Video Diffusion Prior - your-word.github.io/demo/) [[code]](https://github.com/zliucz/animate-your-word) |
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0. Survey
- Generative AI for Cel-Animation: A Survey - AI4Animation) |
- Generative AI for Cel-Animation: A Survey - AI4Animation) |
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1. Software
- Blender
- Adobe Animate - animator/) | [CACANi](https://cacani.sg/) |
- Adobe Animate - animator/) | [CACANi](https://cacani.sg/) |
- Blender
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2. Dataset
- CreativeFlow+
- ATD-12K
- AnimeRun
- AnimeCeleb - Scale Animation CelebHeads Dataset for Head Reenactment](https://arxiv.org/abs/2111.07640) | ECCV 2022 | [[code]](https://github.com/kangyeolk/AnimeCeleb) |
- Anita - An Industrial Animation Dataset](https://zhenglinpan.github.io/AnitaDataset_homepage/) | online 2024 | [[code]](https://github.com/zhenglinpan/AnitaDataset) |
- ATD-12K
- AnimeRun
- AnimeCeleb - Scale Animation CelebHeads Dataset for Head Reenactment](https://arxiv.org/abs/2111.07640) | ECCV 2022 | [[code]](https://github.com/kangyeolk/AnimeCeleb) |
- Sakuga-42M - 42M Dataset: Scaling Up Cartoon Research](https://arxiv.org/abs/2405.07425) | arxiv 24.05 | [[project]](https://zhenglinpan.github.io/sakuga_dataset_webpage/) |
- Anita - An Industrial Animation Dataset](https://zhenglinpan.github.io/AnitaDataset_homepage/) | online 2024 | [[code]](https://github.com/zhenglinpan/AnitaDataset) |
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