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awesome-unity
A curated list of awesome Unity assets, resources, and more.
https://github.com/RyanNielson/awesome-unity
Last synced: 3 days ago
JSON representation
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2D
- 2D Rope System (Paid) - Scripts for creating any type of 2D ropes in the editor or during runtime.
- Ferr2D Terrain Tool (Paid) - Quickly create handcrafted 2D landscapes and levels.
- Spine (Paid) - A skeletal animation editor with a Unity library.
- Tiled2Unity - Takes your [Tiled](http://www.mapeditor.org) files and creates Unity prefabs from them that are easily placed into your Unity scene. Complex collision is supported through Unity’s PolygonCollider2D class.
- Unity Anima2D - Advanced skeletal animation editor with support for both per-object and skinned mesh animation with an integrated in-editor skinning tool.
- UnityTiled - An importer for [Tiled](http://www.mapeditor.org) maps.
- Pixel Camera 2D - A simple pixel perfect camera with scaling options for 2D Games.
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AI
- A* Pathfinding Project - Lightning fast pathfinding with heavily optimized algorithms and a large feature set.
- Apex Path (Paid) - Apex Path handles dynamic pathfinding including local avoidance steering and dynamic obstacles.
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Augmented & Virtual Reality
- ARToolKit - Augmented Reality SDK that includes libraries, utilities, and examples.
- Google VR SDK - Scripts and prefabs to help with the development of Google Daydream and Cardboard apps for Android and iOS.
- SteamVR Unity Toolkit - Scripts and Great examples to abstract the use of VR controller actions in Unity.
- Virtual Reality Toolkit - Virtual Reality framework that allows for powerful interactions, locomotion, and visual effects.
- Vuforia - Augmented Reality SDK with image and object recognition, smart terrain and extended tracking features.
- ARToolKit - Augmented Reality SDK that includes libraries, utilities, and examples.
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Camera
- UFPS (Paid) - Provides camera, controllers, and other effects for use in FPS games.
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Frameworks
- uFrame (Paid) - Create maintainable games faster, better, more stable, and consistent than ever before.
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Modeling
- SabreCSG - A set of [CSG](https://en.wikipedia.org/wiki/Constructive_solid_geometry) level design tools for building complex levels quickly inside Unity.
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Monetization
- Unity Monetization - Unity Ads is a video ad network with quick and seamless integration using regular and opt-in ads.
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Networking
- Nakama - Build social and realtime games with an open-source [distributed server](https://github.com/heroiclabs/nakama).
- Photon Bolt (Paid) - Build networked games without having to know the details of networking or write any complex networking code.
- Photon Unity Networking - Plug and play cloud networking that also works for local hosting. Free for up to 20 concurrent users.
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Scripting
- UniStorm (Paid) - A customizable dynamic day and night weather system that creates realistic storms and weather.
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Services
- Unity Analytics - Provides a dashboard with metrics to help track active players, sessions, retention, and revenue.
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Tweening
- DOTween - Tween any numeric property or field (including Vectors, Rectangles, etc.), plus some non-numeric ones (like strings). This is the follow-up to HOTween.
- iTween - A simple, and easy to use animation system.
- LeanTween - FOSS, and also the most lightweight tweening library for Unity. Allows you to tween any value you have access to via the .value() method.
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UI
- NGUI (Paid) - A powerful UI system and event notification framework.
- TextMesh Pro - A alternative to render text in uGUI by using the distance field technique, which allows crisp fonts at any scale. This was recently purchased by Unity and will be integrated into the engine in the future.
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Utilities
- GitHub for Unity - The new GitHub for Unity extension brings the GitHub workflow and more to Unity, providing support for large files with Git LFS and file locking.
- Grouping Tool - Easily group objects together
- SnazzyGrid (Paid) - Makes it easy to manage positions of assets in the scene with easy to use snapping tools and many more features to improve the scene creation workflow.
- UniMerge (Paid) - Editor extension for merging scenes and prefabs, also integrates with VCS.
- UnityToolbag - Collection of miscellaneous open source scripts and helpers for Unity 5.0.
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Visual Scripting
- Playmaker (Paid) - Quickly make gameplay prototypes, A.I. behaviors, animation graphs, interactive objects, and more using finite state machines.
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Tips and Tricks
- Editor Tips - Tips in gif form showing a few ways to use the editor more efficiently.
- Unity Tips - Short videos showing some handy tips when using Unity.
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Tutorials
- 2D Splatter Effects Using the Stencil Buffer - Using the stencil buffer in Unity to draw splatter effects on surfaces. This could be used for paint or blood splatter.
- A Gentle Introduction to Shaders in Unity3D - This series of posts will introduce you to shader coding, and is oriented to developers with little to no knowledge about shaders.
- Catlike Coding - Tutorials designed for learning the C# scripting side of Unity.
- Fixing Gaps Between Sprites - A short tutorial about removing the small gaps that sometimes appear between adjacent sprites.
- Game Programming Patterns - Lots of great game development patterns useful when making games with or without Unity.
- Modern GUI Development in Unity 4.6 - A video tutorial providing an in-depth explanation of Unity's new UI system.
- Official Video Tutorials - The official tutorials for scripting, animation, audio, and almost anything Unity related.
- Ray Wenderlich's Tutorials - Beginner and mid-level tutorials focused on learning Unity features or creating small example games.
- Unity in HoloLens - Official tutorials from Microsoft for creating Microsoft HoloLens applications.
- Unity Virtual Reality - Unity's official documentation on developing virtual reality applications.
- Amit’s Game Programming Information - An great collection of general purpose game programming content.
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