Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
awesome-devblogs
A curated list of awesome devblogs to check out!
https://github.com/terrehbyte/awesome-devblogs
Last synced: 5 days ago
JSON representation
-
Companies
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Campo Santo
- Matt Wilde on Visual Effects, Lighting, and Rendering
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Riot Games Engineering
- Profiling: Measurement and Analysis
- Random Acts of Optimization
- Spotify Design - Updates and thoughts around changes to the Spotify UI + UX
- Bringing the Spotify Heart to life
- Unity Blog: Technology
- 10000 Update() Calls
- An introduction to IL2CPP internals
- Wolfire Games
- GDC13 Summary: Animation Bootcamp Part 5/6
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Wolfire Games
- GDC13 Summary: Animation Bootcamp Part 5/6
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
- Red Blue Games
- Animating Top Down 2D Games in Unity
-
Portfolio
- Anton Palmqvist - Simple and elegant portfolio website
- Mirror's Edge: Catalyst
- Ben Porter - Portfolio site w/ project-centric homepage
- Full Project List - a table of all notable past projects, small/personal and large/commercial
- Freya's stuff (Freya Holmer) - Math Demiurge known for "Shapes" and "Shader Forge". Highlights current/past/side projects and talks.
- Jenn Sandercock - Personal portfolio site with cute and on-brand food theme
- About Jenn - Mini-bio and interactive game bibliography with sorting, filtering, and detail views
- Lucas Meijer - One-pager landing page for socials and portfolio (again)
- C++, C# and Unity
- Jack Humbert - One-pager landing page for socials and portfolio
- Natalie Burke - One-pager timeline of past works for portfolio
- Unity, Lead Technical Artist
- Lithish - Landing page with links to games and art portfolios + blog coming soon
- Xan Farley's Portfolio - Two column format with cover art on the left and brief descriptors on the right
-
Portfolio + Blog
- Alexander Ameye - Blog covering various specific graphical techniques or tools
- :cyclone: Circular menus in the Unity Editor
- Alex Forsythe - Text-heavy portfolio site covering his personal, commercial, and other works
- @AlexForsythe on YouTube
- A short (and mostly wrong) history of computer networking
- Bob Nystrom - Language design posts w/ a spice of personal posts
- What the Hero Sees: Field-of-View
- Evan Todd - Breaks down common problems in games via the "Poor Man's _x_" Series + portfolio
- The Poor Man's 3D Camera
- The Poor Man's Character Controller
- Fabien Sandlard - Analyzes and explores game engines and low-level functionality + portfolio
- Quake 3 Source Code Review
- Gabriel Gambetta - Assorted articles on networking, rendering, and writing
- Computer Graphics from scratch
- Fast-Paced Multiplayer
- Fizzlefade
- Tom Looman - Collection of original tutorials and resources for Unreal Engine
- Procedural Generation - The Dungeon
-
Portfolio and/or Blog
- Blueprints vs. C++ - How They Fit Together and Why You Should Use Both
- Amos - Known for Rust and deep-dives on various systems
- Amit Patel - Interactive explorations of common problem spaces in game development
- Hexagonal grid reference
- Tower Defense pathfinding
- ben :seedling: ui - "As I learn new things in Unreal Engine, I like to write them down so I don't forget. :seedling:" + portfolio
- Bruce Dawson - Dives deep into profiling and various fringe topics
- Tricks With the Floating-Point Format
- Erin Catto - Developer of Box2D. Posts and publications around physics and "low-level" concepts.
- How to Transform a Plane
- Ragdolls - GDC2012
- Eevee - Blog, dev blog, portfolio, and pretty much everything else that's relevant to their work or public life.
- Particle wipe generator
- Coaxing 2D platforming out of Unity
- Erik Nordeus - Open source implementations and tutorials for games and simulation
- Glenn Fiedler - Deep dives on networking, physics, and common development patterns.
- Fix Your Timestep!
- Integration Basics
- Networked Physics in Virtual Reality
- Internal Pointers - misc. posts on tech, math, IT, etc.
- Rami Ismail - Sharing lessons learned from developing games as a business, not just a hobby
- Getting Feedback
- Unreal Engine Game Optimization on a Budget
- Visual Studio for Mac 17 Shell
- Adrian Courrages - Performs in-depth graphics studies on recent games
- Metal Gear Solid V - Graphics Study
- DOOM (2016) - Graphics Study
- Alan Zucconi - Quick tutorials and breakdowns of short concepts + portfolio
- Inverse Kinematics in 2D
- Introduction to C++ UIs in Unreal
- Bronson Zgeb - Sharing Unity developer tips and tricks
- Build a better collider importer with Asset Processors
- How to Tell if You Have Passed a Waypoint? - part of ["Use math to solve problems in Unity with C#"](https://www.habrador.com/tutorials/math/)
- Writing a custom iterator in modern C++
- Liz England - Simple personal site with a plethora of links to works, talks, resume, and resources
- Game Design Library - Library of books on game design, w/o call-outs for her favorites
- World Position Radius Effects (in Shader Graph)
- Nicky Case - Pioneer of interactive articles (a.k.a. explorable explanations)
- Sight & Light - how to create a 2D visibility/shadow effects for your game
- To Build a Better Ballot
- Václav Vančura - Design + Development blog, recently focusing on their work at Microsoft
- Simon Trümpler - Landing page with links out to other platforms for talks/portofolio/blog etc.
- GTA V – Underestimated Glow - Mini-VFX breakdown of how GTA V implements its glowing red traffic lights
-
Platforms
- dev.to - General software engineering platform with a very small game community
- Game Developer
- 1500 Archers on a 28.8
- GameDev.net - A game developer forum with a blog platform
- TIGForums - Blog posts as forum threads on a well-known game development forum
- ![CC0
- Terry Nguyen
- ![CC0
Sub Categories