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https://github.com/modern-go/concurrent

concurrency utilities
https://github.com/modern-go/concurrent

concurrency concurrent go golang

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concurrency utilities

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# concurrent

[![Sourcegraph](https://sourcegraph.com/github.com/modern-go/concurrent/-/badge.svg)](https://sourcegraph.com/github.com/modern-go/concurrent?badge)
[![GoDoc](http://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)](http://godoc.org/github.com/modern-go/concurrent)
[![Build Status](https://travis-ci.org/modern-go/concurrent.svg?branch=master)](https://travis-ci.org/modern-go/concurrent)
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[![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://raw.githubusercontent.com/modern-go/concurrent/master/LICENSE)

* concurrent.Map: backport sync.Map for go below 1.9
* concurrent.Executor: goroutine with explicit ownership and cancellable

# concurrent.Map

because sync.Map is only available in go 1.9, we can use concurrent.Map to make code portable

```go
m := concurrent.NewMap()
m.Store("hello", "world")
elem, found := m.Load("hello")
// elem will be "world"
// found will be true
```

# concurrent.Executor

```go
executor := concurrent.NewUnboundedExecutor()
executor.Go(func(ctx context.Context) {
everyMillisecond := time.NewTicker(time.Millisecond)
for {
select {
case <-ctx.Done():
fmt.Println("goroutine exited")
return
case <-everyMillisecond.C:
// do something
}
}
})
time.Sleep(time.Second)
executor.StopAndWaitForever()
fmt.Println("executor stopped")
```

attach goroutine to executor instance, so that we can

* cancel it by stop the executor with Stop/StopAndWait/StopAndWaitForever
* handle panic by callback: the default behavior will no longer crash your application