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https://github.com/keenanwoodall/Piranha

A very simple tool to make rigidbodies swarm a mesh in Unity.
https://github.com/keenanwoodall/Piranha

Last synced: 29 days ago
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A very simple tool to make rigidbodies swarm a mesh in Unity.

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# Piranha
A simple tool to make rigidbodies swarm a mesh in Unity.

Works on Mesh Filters and Skinned Mesh Renderers.

![1](https://i.imgur.com/5wLtUS5.gif)

## Setup
1. Add the `PiranhaTarget` component to a game object with a Mesh Filter or Skinned Mesh Renderer.
2. Drag any rigidbodies you want to swarm the target into the `Piranhas` list.
3. Hit play!

## Options

- Increase `Force` to change how attracted the rigidbodies are to the target.
![2](https://i.imgur.com/xOgaggq.gif)
- Change the `Activation Mode` to `Distance` to prevent rigidbodies from swarming the target unless they are within the `Activation Distance`.
![3](https://i.imgur.com/Ow8BHMi.gif)