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https://github.com/googlevr/gvr-unity-sdk

Google VR SDK for Unity
https://github.com/googlevr/gvr-unity-sdk

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Google VR SDK for Unity

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**November 6, 2019 update**

There's a new open source [Cardboard SDK](//developers.google.com/cardboard) for
iOS and Android NDK that offers a streamlined API, improved device
compatibility, and built-in viewer profile QR code scanning.

**October 15, 2019 update**

The [Daydream View](//arvr.google.com/daydream/smartphonevr/) VR headset is no
longer available for purchase. However, you can continue to use this SDK to
update and [distribute](//developers.google.com/vr/distribute/daydream/) your
apps to the Google Play Store, and make them available to users in the
[Daydream](//play.google.com/store/apps/details?id=com.google.android.vr.home)
app.

# Google VR SDK for Unity

Use Unity to build virtual reality apps for Android and iOS.

Copyright (c) 2016 Google Inc. All rights reserved.

## Downloads

The latest `GoogleVRForUnity_*.unitypackage` and release notes
are available from the
[releases](//github.com/googlevr/gvr-unity-sdk/releases)
page.

You can also clone and use the `googlevr/gvr-unity-sdk` git repository
directly in a Unity project.

## Getting Started

The Google VR SDK for Unity requires
[Unity 2017.4 or newer](//unity3d.com/get-unity/download).

If you are new to the Google VR SDK for Unity, see the following guides:
* [Get started with Google VR in Unity on Android](//developers.google.com/vr/unity/get-started)
* [Get Started with Google VR in Unity on iOS](//developers.google.com/vr/unity/get-started-ios)