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https://github.com/sony/v8eval

Multi-language bindings to JavaScript engine V8
https://github.com/sony/v8eval

golang python ruby v8

Last synced: 9 days ago
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Multi-language bindings to JavaScript engine V8

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# v8eval

[![PyPI version](https://badge.fury.io/py/v8eval.svg)](http://badge.fury.io/py/v8eval)
[![Gem Version](https://badge.fury.io/rb/v8eval.svg)](https://badge.fury.io/rb/v8eval)
[![GoDoc](https://godoc.org/github.com/sony/v8eval/go/v8eval?status.svg)](http://godoc.org/github.com/sony/v8eval/go/v8eval)

Multi-language bindings to JavaScript engine V8.

Currently v8eval provides Go, Python and Ruby bindings to the latest V8 7.1 and supports Linux and Mac OS X.
v8eval uses SWIG and can be extended easily for other languages.

## Pre-installation

#### Linux

See [Dockerfile](https://github.com/sony/v8eval/blob/master/Dockerfile).

#### Mac

See [.travis.yml](https://github.com/sony/v8eval/blob/master/.travis.yml).

## Installation

The installation takes several tens of minutes due to V8 build.

#### Go

v8eval requires Go 1.10 or later.

```
git clone https://github.com/sony/v8eval.git ${GOPATH}/src/github.com/sony/v8eval
${GOPATH}/src/github.com/sony/v8eval/go/build.sh install
```

In the case of Linux, you need to build your Go program with `build.sh`:

```
${GOPATH}/src/github.com/sony/v8eval/go/build.sh go build
```

#### Python

```
pip install v8eval
```

#### Ruby

```
gem install v8eval
```

## Documentation

#### Go

See [godoc.org](http://godoc.org/github.com/sony/v8eval/go/v8eval).

#### Python

You can create the Sphinx documentation under python/docs.

```
python/build.sh docs
```

#### Ruby

You can create the YARD documentation under ruby/doc.

```
ruby/build.sh docs
```

## Examples

#### Go

```go
import "github.com/sony/v8eval/go/v8eval"

func Add(x, y int) int {
var v8 = v8eval.NewV8()
v8.Eval("var add = (x, y) => x + y;", nil)

var sum int
v8.Call("add", []int{x, y}, &sum)
return sum
}
```

#### Python

```python
import v8eval

def add(x, y):
v8 = v8eval.V8()
v8.eval('var add = (x, y) => x + y;')
return v8.call('add', [x, y])
```

#### Ruby

```ruby
require 'v8eval'

def add(x, y)
v8 = V8Eval::V8.new
v8.eval('var add = (x, y) => x + y;')
v8.call('add', [x, y])
end
```

## License

The MIT License (MIT)

See [LICENSE](https://github.com/sony/v8eval/blob/master/LICENSE) for details.