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https://github.com/kschzt/gopro
API for controlling GoPro Hero 3 Camera from Node.js
https://github.com/kschzt/gopro
Last synced: 9 days ago
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API for controlling GoPro Hero 3 Camera from Node.js
- Host: GitHub
- URL: https://github.com/kschzt/gopro
- Owner: kschzt
- Created: 2013-05-21T17:28:18.000Z (about 11 years ago)
- Default Branch: master
- Last Pushed: 2013-05-21T23:10:08.000Z (about 11 years ago)
- Last Synced: 2024-06-07T11:08:55.557Z (24 days ago)
- Language: JavaScript
- Size: 138 KB
- Stars: 134
- Watchers: 14
- Forks: 25
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
Lists
- awesome-stars - kschzt/gopro - API for controlling GoPro Hero 3 Camera from Node.js (JavaScript)
- awesome-OpenSourcePhotography - GoPro - API for controlling GoPro Hero 3 Camera from Node.js. (Libraries / GoPro)
README
gopro
========API for controlling GoPro Hero 3 Camera from Node.js.
The initial mission here is to take, retrieve, and remove timelapse photos with/from the camera.
As there is no public API, this work is based on these reverse engineering efforts:
- http://forums.openpilot.org/topic/15545-gcs-go-pro-wifi-widget/
- http://superuser.com/questions/546628/can-i-transfer-files-from-to-gopro-3-to-my-pc-over-wifi
- http://goprouser.freeforums.org/howto-livestream-to-pc-and-view-files-on-pc-smartphone-t9393.html### Issues
- The status bytes at least as given by my Hero3 White are totally unknown. The status() method assumes that byte 15 is ready status.
### Usage
```javascript
var Camera = require('gopro').Camera
var cam = new Camera('10.5.5.9', 'camera password')
cam.startCapture()
.then(function() {
cam.stopCapture()
})
```See also the examples folder and tests.