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https://github.com/byulparan/cl-collider

A SuperCollider client for CommonLisp
https://github.com/byulparan/cl-collider

cl-collider

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A SuperCollider client for CommonLisp

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# cl-collider

A SuperCollider client for CommonLisp.
It is an experimental project, so changes to the API are possible.

## Videos:
- [tempo-clock on cl-collider](https://youtu.be/3Lo7yyZcSzU)
- [cl-collider on Windows10](https://youtu.be/pCEfV4jOdUA)
- [Tutorial](https://www.youtube.com/watch?v=JivNMDUqNQc) - Due to API changes, this video is deprecated. A new tutorial video is coming soon.
- [Live Coding Demo 1](https://www.youtube.com/watch?v=xzTH_ZqaFKI)
- [Live Coding Demo 2](https://www.youtube.com/watch?v=pZyuHjztARY)

## Dependencies:

- [SuperCollider](http://supercollider.github.io)
- [Quicklisp](http://www.quicklisp.org)
- [ClozureCL](http://www.clozure.com/clozurecl.html) or [SBCL](http://www.sbcl.org) or [ECL](https://common-lisp.net/project/ecl/)
- [Jack](https://jackaudio.org/) - Only on GNU/Linux and BSD distributions.
- [net-tools](https://net-tools.sourceforge.io/) - On Windows, scsynth should bind to a port before sending a message to CL.

## Contrib:
If you have your own additional libraries, please report me. I will add here.

- [sc-extensions](https://github.com/byulparan/sc-extensions) - extension library
- [cl-patterns](https://github.com/defaultxr/cl-patterns) - patterns/sequencing library
- [bdef](https://github.com/defaultxr/bdef) - file/buffer management/convenience library
- [sc-vst](https://github.com/byulparan/sc-vst) - VSTPlugin support library

## Usage:
- package: `sc`, `sc-user` (use this package)
- named-readtable: `sc`

```cl
(ql:quickload :cl-collider)

(in-package :sc-user)
(named-readtables:in-readtable :sc)

;; please check *sc-synth-program*, *sc-plugin-paths*, *sc-synthdefs-path*
;; if you have different path then set to
;;
;; (setf *sc-synth-program* "/path/to/scsynth")
;; (setf *sc-plugin-paths* (list "/path/to/plugin_path" "/path/to/extension_plugin_path"))
;; (setf *sc-synthdefs-path* "/path/to/synthdefs_path")

;; `*s*` defines the server for the entire session
;; functions may use it internally.

(setf *s* (make-external-server "localhost" :port 48800))
(server-boot *s*)

;; in Linux, maybe you need to call this function
#+linux
(jack-connect)

;; Hack music
(defvar *synth*)
(setf *synth* (play (sin-osc.ar [320 321] 0 .2)))

;; Stop music
(free *synth*)

;; Quit SuperCollider server
(server-quit *s*)
```

### Create SynthDef
```cl
(defsynth sine-wave ((note 60))
(let* ((freq (midicps note))
(sig (sin-osc.ar [freq (+ freq 2)] 0 .2)))
(out.ar 0 sig)))

(setf *synth* (synth 'sine-wave))
(ctrl *synth* :note 72)
(free *synth*)
```

### Create Proxy
```cl
(proxy :sinesynth
(sin-osc.ar [440 441] 0 .2))

(proxy :sinesynth
(with-controls ((lfo-speed 4))
(sin-osc.ar (* [440 441] (range (lf-pulse.ar [lfo-speed (+ lfo-speed .2)]) 0 1)) 0 .2))
:fade 8.0)

(ctrl :sinesynth :lfo-speed 8)
(ctrl :sinesynth :gate 0)
```
### Create Musical Sequence
```cl
(defsynth saw-synth ((note 60) (dur 4.0))
(let* ((env (env-gen.kr (env [0 .2 0] [(* dur .2) (* dur .8)]) :act :free))
(freq (midicps note))
(sig (lpf.ar (saw.ar freq env) (* freq 2))))
(out.ar 0 [sig sig])))

(defun make-melody (time n &optional (offset 0))
(when (> n 0)
(at time (synth 'saw-synth :note (+ offset (alexandria:random-elt '(62 65 69 72)))))
(let ((next-time (+ time (alexandria:random-elt '(0 1 2 1.5)))))
(callback next-time #'make-melody next-time (- n 1) offset))))

(make-melody (quant 4) 16)
(make-melody (+ 4 (quant 4)) 16 12)
```
### Non-real-time Rendering to File
```cl
(setf *synth-definition-mode* :load)

;; Redefine the saw-synth ugen
;; The SynthDef file will be written to the *sc-synthdefs-path*
(defsynth saw-synth ((note 60) (dur 4.0))
(let* ((env (env-gen.kr (env [0 .2 0] [(* dur .2) (* dur .8)]) :act :free))
(freq (midicps note))
(sig (lpf.ar (saw.ar freq env) (* freq 2))))
(out.ar 0 [sig sig])))

;; We can use a similar function to make a melody, but we don't need to schedule the callbacks
(defun make-melody (time n &optional (offset 0))
(when (> n 0)
(at time (synth 'saw-synth :note (+ offset (alexandria:random-elt '(62 65 69 72)))))
(let ((next-time (+ time (alexandria:random-elt '(0 1 2 1.5)))))
(make-melody next-time (- n 1) offset))))

;; Render audio file
(with-rendering ("~/Desktop/foo.aiff" :pad 60)
(make-melody 0.0d0 32)
(make-melody 8.0d0 32 12)
(make-melody 16.0d0 32 24))
```
### Record Audio Output
```cl
;;; write a single channel to disk

;; we can write to buffer number out_buf_num by reading in from the 0 bus
(defsynth disk_writer ((out_buf_num 99))
(disk-out.ar out_buf_num (in.ar 0)))

(setf mybuffer (buffer-alloc (expt 2 17)))
mybuffer

;; start a disk_writer synth
(setf writer_0 (synth 'disk_writer))

;; make it output to buffer you allocated
(ctrl writer_0 :out_buf_num (bufnum mybuffer))

;; continuously write the buffer contents to a file
(buffer-write mybuffer "/tmp/foo.aiff" :leave-open-p t)

;; now play whatever sounds you like

;; e.g.
(proxy :blah (sin-osc.ar 440))
(free :blah)

;; then when you are done

;; stop the disk_writer synth
(free writer_0)

;; close and free the buffer
(buffer-close mybuffer)
(buffer-free mybuffer)

;; then you can play what you recorded with a utility like mpv:
;; mpv /tmp/foo.aiff
```