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https://github.com/larrymario/LipSyncLite
A light-weighted Unity LipSync solution.
https://github.com/larrymario/LipSyncLite
Last synced: about 20 hours ago
JSON representation
A light-weighted Unity LipSync solution.
- Host: GitHub
- URL: https://github.com/larrymario/LipSyncLite
- Owner: larrymario
- License: mit
- Created: 2016-05-20T02:43:26.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2016-09-20T03:28:30.000Z (almost 8 years ago)
- Last Synced: 2024-03-05T21:33:56.445Z (4 months ago)
- Language: C#
- Size: 32.1 MB
- Stars: 44
- Watchers: 6
- Forks: 14
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Lists
- awesome-stars - LipSyncLite - weighted Unity LipSync solution. | larrymario | 26 | (C#)
- awesome - larrymario/LipSyncLite - A light-weighted Unity LipSync solution. (C\#)
README
# LipSyncLite #
An independent, light-weighted lipsync solution for Unity.
# Features #
LipSyncLite can help you implement the lipsync feature on your Unity application, by making use of character models with face blendshapes and audio files you provided.
See Docs/LipSyncLite_User_Manual.docx for detailed information. For now Chinese version only, sorry.
# Contents For Demo #
This project use UnityChan model set to demostrate the LipSyncLite features. The UnityChan model, of course, is not part of LipSyncLite.
The UnityChan contents could be found [here](http://unity-chan.com/).