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https://github.com/Cosmo/TinyConsole

πŸ“±πŸ’¬πŸš¦ TinyConsole is a micro-console that can help you log and display information inside an iOS application, where having a connection to a development computer is not possible.
https://github.com/Cosmo/TinyConsole

console events helper ios log tool

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πŸ“±πŸ’¬πŸš¦ TinyConsole is a micro-console that can help you log and display information inside an iOS application, where having a connection to a development computer is not possible.

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README

        

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# TinyConsole

Platform iOS Carthage compatible License MIT

TinyConsole is a tiny log console to display information while using your iOS app and written in Swift.

## Usage

Wrap your Main ViewController inside of a `TinyConsoleController` like so:

```swift
TinyConsole.createViewController(rootViewController: MyMainViewController())
```

### Actions

#### Hide and Show

Shake your device to toggle the console.
If you’re using the Simulator, press βŒƒ ctrl-⌘ cmd-z.

#### Console output

```swift
// Print message
TinyConsole.print("hello")

// Print messages any color you want
TinyConsole.print("green text", color: UIColor.green)

// Print a red error message
TinyConsole.error("something went wrong")

// Print a marker for orientation
TinyConsole.addLine()

// Clear console
TinyConsole.clear()
```

## Implementation Example

Instead of

```swift
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
window = UIWindow(frame: UIScreen.main.bounds)
window?.rootViewController = MyMainViewController()
window?.makeKeyAndVisible()
return true
}
```

write

```swift
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
window = UIWindow(frame: UIScreen.main.bounds)
window?.rootViewController = TinyConsole.createViewController(rootViewController: MyMainViewController())
window?.makeKeyAndVisible()
return true
}
```

alternatively, check out the example project included in this repository.

## Demo

 text

## Requirements

* Xcode 11
* Swift 5
* iOS 11 or greater

## Installation

### [Carthage](https://github.com/Carthage/Carthage)

Add this to your Cartfile:

```ruby
github "Cosmo/TinyConsole"
```

### Manually

Just drag the source files into your project.

## Hierarchy

 text

## Core Team

- [@Cosmo](https://github.com/Cosmo), Devran "Cosmo" Uenal
- [@mRs-](https://github.com/mRs-), Marius Landwehr
- [@ohitsdaniel](https://github.com/ohitsdaniel), Daniel Peter

## Thanks

Many thanks to [**the contributors**](https://github.com/Cosmo/TinyConsole/graphs/contributors) of this project.

## Contact

* Devran "Cosmo" Uenal
* Twitter: [@maccosmo](http://twitter.com/maccosmo)
* LinkedIn: [devranuenal](https://www.linkedin.com/in/devranuenal)

## Other Projects

* [BinaryKit](https://github.com/Cosmo/BinaryKit) β€” BinaryKit helps you to break down binary data into bits and bytes and easily access specific parts.
* [Clippy](https://github.com/Cosmo/Clippy) β€” Clippy from Microsoft Office is back and runs on macOS! Written in Swift.
* [GrammaticalNumber](https://github.com/Cosmo/GrammaticalNumber) β€” Turns singular words to the plural and vice-versa in Swift.
* [HackMan](https://github.com/Cosmo/HackMan) β€” Stop writing boilerplate code yourself. Let hackman do it for you via the command line.
* [ISO8859](https://github.com/Cosmo/ISO8859) β€” Convert ISO8859 1-16 Encoded Text to String in Swift. Supports iOS, tvOS, watchOS and macOS.
* [SpriteMap](https://github.com/Cosmo/SpriteMap) β€” SpriteMap helps you to extract sprites out of a sprite map. Written in Swift.
* [StringCase](https://github.com/Cosmo/StringCase) β€” Converts String to lowerCamelCase, UpperCamelCase and snake_case. Tested and written in Swift.

## License

TinyConsole is released under the [MIT License](http://www.opensource.org/licenses/MIT).