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https://github.com/isl-org/open3d-cmake-find-package
Find pre-installed Open3D package in CMake
https://github.com/isl-org/open3d-cmake-find-package
cmake cpp open3d
Last synced: 5 days ago
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Find pre-installed Open3D package in CMake
- Host: GitHub
- URL: https://github.com/isl-org/open3d-cmake-find-package
- Owner: isl-org
- License: mit
- Created: 2021-03-06T11:49:18.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2023-03-23T09:23:52.000Z (over 1 year ago)
- Last Synced: 2024-03-12T17:33:25.316Z (4 months ago)
- Topics: cmake, cpp, open3d
- Language: C++
- Homepage:
- Size: 11.7 KB
- Stars: 40
- Watchers: 7
- Forks: 20
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Lists
- awesome-stars - isl-org/open3d-cmake-find-package - Find pre-installed Open3D package in CMake (C++)
README
# Find Pre-Installed Open3D Package in CMake
This is one of the two CMake examples showing how to use Open3D in your CMake
project:* [Find Pre-Installed Open3D Package in CMake](https://github.com/intel-isl/open3d-cmake-find-package)
* [Use Open3D as a CMake External Project](https://github.com/intel-isl/open3d-cmake-external-project)For more details, check out the [Open3D repo](https://github.com/intel-isl/Open3D) and
[Open3D docs](http://www.open3d.org/docs/release/cpp_project.html).## Step 1: Compile and install Open3D
Follow the [Open3D compilation guide](http://www.open3d.org/docs/release/compilation.html),
compile and install Open3D in your preferred location. You can specify the
installation path with `CMAKE_INSTALL_PREFIX` and the number of parallel jobs
to speed up compilation.On Ubuntu/macOS:
```bash
git clone --recursive https://github.com/intel-isl/Open3D.git
cd Open3D
mkdir build
cd build
cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=${HOME}/open3d_install ..
make install -j 12
cd ../..
```On Windows:
```batch
git clone --recursive https://github.com/intel-isl/Open3D.git
cd Open3D
mkdir build
cd build
cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=C:\open3d_install ..
cmake --build . --config Release --parallel 12 --target install
cd ..\..
```Note: `-DBUILD_SHARED_LIBS=ON` is recommended if `-DBUILD_CUDA_MODULE=ON`.
## Step 2: Use Open3D in this example project
On Ubuntu/macOS:
```bash
git clone https://github.com/intel-isl/open3d-cmake-find-package.git
cd open3d-cmake-find-package
mkdir build
cd build
cmake -DOpen3D_ROOT=${HOME}/open3d_install ..
make -j 12
./Draw
```On Windows:
```batch
git clone https://github.com/intel-isl/open3d-cmake-find-package.git
cd open3d-cmake-find-package
mkdir build
cmake -DOpen3D_ROOT=C:\open3d_install ..
cmake --build . --config Release --parallel 12
Release\Draw
```