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https://github.com/Pranjal-SB/oni2-Builds

Public installable builds for oni2
https://github.com/Pranjal-SB/oni2-Builds

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Public installable builds for oni2

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# Onivim 2
> The project is ded btw [link](https://github.com/onivim/oni2/issues/3811#issuecomment-910306404)
### Lightweight, Modal Code Editor

:warning: Currently in alpha - may have bugs or instability - use with caution :warning:


Onivim 2

## These Builds are made by me using the oni2 docs for my own personal use & I have no relation to the oni2 creator
## But if you want to _**Test**_ it out, [Download](https://github.com/Pranjal-SB/oni2-Builds/releases/latest)

## Introduction

Onivim 2 is a reimagination of the [Oni](https://www.onivim.io) editor. Onivim 2 aims to bring the _speed_ of Sublime, the _language integration_ of VSCode, and the _modal editing experience_ of Vim together, in a single package.

Onivim 2 is built in [`reason`](https://reasonml.github.io) using the [`revery`](https://github.com/revery-ui/revery) framework.

Onivim 2 uses [`libvim`](https://github.com/onivim/libvim) to manage buffers and provide authentic modal editing, and features a fast, native front-end. In addition, Onivim 2 leverages the VSCode Extension Host process in its entirety - meaning, eventually, complete support for VSCode extensions and configuration.

## Documentation

- Onivim User Manual
- [Getting Started](https://onivim.github.io/docs/getting-started/why-onivim)
- [Basic Usage](https://onivim.github.io/docs/using-onivim/moving-in-onivim)
- [FAQ](https://onivim.github.io/docs/other/faq)

## License

Onivim 2 source code is licensed under the [MIT](LICENSE.md) license.

Onivim 2 downloads, available at https://v2.onivim.io/, are licensed under the [Outrun Labs EULA 1.1](./Outrun-Labs-EULA-v1.1.md).

#### Third-Party Code

Several dependencies have their own set of license terms here: [ThirdPartyLicenses.txt](ThirdPartyLicenses.txt)

Copyright (c) 2019-2020 Outrun Labs, LLC.