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https://github.com/jedisct1/as-wasi

An AssemblyScript API layer for WASI system calls.
https://github.com/jedisct1/as-wasi

assemblyscript wasi wasm webassembly

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An AssemblyScript API layer for WASI system calls.

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# as-wasi

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A high-level AssemblyScript layer for the WebAssembly System Interface (WASI). ๐Ÿงฉ

[WASI](https://wasi.dev) is an API providing access to the external world to WebAssembly modules. AssemblyScript exposes the low-level WASI standard set of system calls. `as-wasi` builds a higher level API on top of the AssemblyScript WASI interface, at a similar level to the [Node API](https://nodejs.org/docs/latest/api/). ๐Ÿš€

## Installation

You can install `as-wasi` in your project by running the following:

`npm install --save as-wasi`

## Quick Start

Example usage of the `Console` and `Environ` classes:

```typescript
// Import from the installed as-wasi package
import { Console, Environ } from "as-wasi/assembly";

// Create an environ instance
let env = new Environ();

// Get the HOME Environment variable
let home = env.get("HOME")!;

// Log the HOME string to stdout
Console.log(home);
```

Here are some exported classes that are commonly used:

* `FileSystem` - Reading and Writing the user's fileystem. ๐Ÿ“
* `Console` - General logging to stdout and stderr. ๐Ÿ–ฅ๏ธ
* `Environ` - Accessing environment variables, command flags, etc... ๐ŸŒ
* `Date` - Getting the current system time. ๐Ÿ“…
* `Random` - Accessing random numbers. ๐Ÿค”
* `Time` - Allow sleeping and waiting for events to occur. โฐ
* And More! See the Reference API in the next section for the full API.

## Reference API Docs

Reference API documentation can be found in [REFERENCE_API_DOCS](./REFERENCE_API_DOCS.md). Documentation is generated using [typedoc](https://typedoc.org/).

## Projects using as-wasi

* [wasmboy](https://github.com/torch2424/wasmboy) - Game Boy / Game Boy Color Emulator Library, ๐ŸŽฎwritten for WebAssembly using AssemblyScript. ๐Ÿš€
* [wasmerio/io-devices-lib](https://github.com/wasmerio/io-devices-lib) - Library for interacting with the Wasmer Experimental IO Devices API. Uses WASI for outputting graphics in a framebuffer, and handles mouse/keyboard input.
* [wasm-by-example](https://github.com/torch2424/wasm-by-example) - Wasm By Example is a website with a set of hands-on introduction examples and tutorials for WebAssembly (Wasm). Wasm By Example features `as-wasi` by default for the AssemblyScript WASI examples.
* [wasm-matrix](https://github.com/torch2424/wasm-matrix) - A Matrix effect in your terminal using AssemblyScript ๐Ÿš€ and WASI ๐Ÿงฉ . This project is a bit older, and uses an older version of `as-wasi`, but still creates a cool effect!

_If your project is using as-wasi, and you would like to be featured here. Please open a pull request against the README with links to your project, and if appropriate, explaining how as-wasi is being used._ ๐Ÿ˜Š

## Contributing

Contributions are definitely welcome! Feel free to open a PR for small fixes such as typos and things. Larger fixes, or new features should start out as an issue for discussion, in which then a PR should be made. ๐Ÿฅณ

This project will also adhere to the [AssemblyScript Code of Conduct](https://github.com/AssemblyScript/assemblyscript/blob/master/CODE_OF_CONDUCT.md).

## License

[MIT](https://oss.ninja/mit/jedisct1). ๐Ÿ“