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https://github.com/gwathlobal/CotD

A Common Lisp roguelike game where Angels and Demons battle in the streets of a Human city
https://github.com/gwathlobal/CotD

common-lisp game roguelike

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A Common Lisp roguelike game where Angels and Demons battle in the streets of a Human city

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README

        

CITY OF THE DAMNED

City of the Damned is a simple fast-paced coffee-break roguelike inspired by a 7DRL entry "City of the Condemned" by Tapio (http://www.roguebasin.com/index.php?title=City_of_the_Condemned).
It is written in Common Lisp using SDL.

LATEST RELEASE

August 13, 2020 v2.0.2

- Satanists during the Satanist Elimination mission are given 3 disguises and 1 medkit.
- When delayed, it now takes angels, demons, and military around 90 turns to arrive.
- It is necessary to gather 300 pts of flesh now (up from 200) during the Demonic Raid mission.
- Fix the issue when campaign mode was saved as if the player was inside a mission and not on a campaign map.
- Fix the bug when the game crashed after a player's mission happened in a corrupted district a second time.

CURRENT CHANGELOG

See the [CHANGELOG.txt](https://github.com/gwathlobal/CotD/blob/master/CHANGELOG.txt) file for the changes in the upcoming version.

DOWNLOADS

Head to the [Releases](https://github.com/gwathlobal/CotD/releases) directory and grab the latest binary for your platform.

COMPILING

Refer to [COMPILE-DEPENDECIES.txt](https://github.com/gwathlobal/CotD/blob/master/COMPILE-DEPENDECIES.txt) for the Common Lisp library dependencies.

Refer to [COMPILING.txt](https://github.com/gwathlobal/CotD/blob/master/COMPILING.txt) to learn how to set up Common Lisp and compile the game for Windows.