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https://github.com/bohdon/maya-quickmenus
a set of marking menus all related to workflow efficiency in Maya
https://github.com/bohdon/maya-quickmenus
Last synced: 3 months ago
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a set of marking menus all related to workflow efficiency in Maya
- Host: GitHub
- URL: https://github.com/bohdon/maya-quickmenus
- Owner: bohdon
- License: mit
- Archived: true
- Created: 2017-06-03T23:07:19.000Z (about 7 years ago)
- Default Branch: main
- Last Pushed: 2021-08-13T03:03:53.000Z (almost 3 years ago)
- Last Synced: 2024-01-18T23:29:43.367Z (6 months ago)
- Language: Python
- Size: 33.2 KB
- Stars: 6
- Watchers: 4
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Lists
- awesome-vfx - maya-quickmenus
README
# Maya Quick Menus
A set of marking menus for making common tasks more eficient.
There are currently 2 sets of menus, F-Menus, and Q-Menus, named by the default hotkeys that they are assigned to.
## F-Menus
F-menus allow you to create quick selection sets that are assigned to slots in a radial marking menu. They are designed for workflows like animation, where it is faster to use the gestural nature of marking menus instead of having to use a picker UI or select controls interactively.
#### Usage
- Hold `f` and use `left-mouse-button` to summon the main quick selection menu.
- Hold `f` and use `right-mouse-button` to summon a manager menu for switching between different collections of quick select sets.## Q-Menus
Q-menus are a set of selection and display related marking menus. Menus include a selection masking radial menu, display masking radial menu, and improved component selection mode switching. The Q-Menus are assigned to Q because of the relationship with the Q (selection) tool itself.
#### Usage
- Hold `q` and use `left-mouse-button` to summon the selection masking menu
- Hold `q` and use `middle-mouse-button` to summon the display masking menu
- Hold `q` and use `right-mouse-button` to summon a camera quick switching menu
- Hold `alt+q` and use `left-mouse-button` to summon the component selection menu
- Hold `alt+q` and use `middle-mouse-button` to summon a [resetter](https://github.com/bohdon/maya-resetter) menu for quickly resetting object transforms, etc## Installation
Download the [latest release](https://github.com/bohdon/maya-quickmenus/releases/latest) and unzip the contents into your `maya/modules` folder. You may have to create the folder if it doesn't already exist.
- Windows: `C:/Users//Documents/maya/modules`
- Mac: `/Users//Library/Preferences/Autodesk/maya/modules`Then add the following to your `userSetup.py` file. You may have to create the file as a new text document if it doesn't already exist.
- Windows: `C:/Users//Documents/maya/scripts/userSetup.py`
- Mac: `/Users//Library/Preferences/Autodesk/maya/scripts/userSetup.py`**userSetup.py:**
```python
# enable RMB Marking Menu Hook
import rmbmenuhook
rmbmenuhook.enable()# enable Quick Menus
import quickmenus
quickmenus.qmenus.enable()
quickmenus.fmenus.enable()
```After launching Maya, a first-time setup is required for registering the hotkeys, run this python script in the Script Editor:
```python
# register Quick Menu hotkeys
quickmenus.qmenus.registerHotkeys()
quickmenus.fmenus.registerHotkeys()
```NOTE: in Maya 2017, some issues still exist with custom Hotkey sets, and you may have to run this each session
The quickmenus release also includes releases for these packages
- [maya-pymetanode](https://github.com/bohdon/maya-pymetanode)
- [maya-rmbmenuhook](https://github.com/bohdon/maya-rmbmenuhook)## Version 1.0.0 (2017-12-19)
- Initial release