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https://github.com/pmndrs/react-postprocessing

📬 postprocessing for react-three-fiber
https://github.com/pmndrs/react-postprocessing

3d postprocessing react react-postprocessing react-three-fiber threejs webgl

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📬 postprocessing for react-three-fiber

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README

        

# react-postprocessing

[![Version](https://img.shields.io/npm/v/@react-three/postprocessing?style=flat&colorA=000000&colorB=000000)](https://www.npmjs.com/package/@react-three/postprocessing)
[![Storybook](https://img.shields.io/static/v1?message=Storybook&style=flat&colorA=000000&colorB=000000&label=&logo=storybook&logoColor=ffffff)](https://pmndrs.github.io/react-postprocessing)
[![Downloads](https://img.shields.io/npm/dt/@react-three/postprocessing.svg?style=flat&colorA=000000&colorB=000000)](https://www.npmjs.com/package/@react-three/postprocessing)
[![Discord Shield](https://img.shields.io/discord/740090768164651008?style=flat&colorA=000000&colorB=000000&label=discord&logo=discord&logoColor=ffffff)](https://discord.gg/ZZjjNvJ)
[![Open in GitHub Codespaces](https://img.shields.io/static/v1?&message=Open%20in%20%20Codespaces&style=flat&colorA=000000&colorB=000000&label=GitHub&logo=github&logoColor=ffffff)](https://github.com/codespaces/new?template_repository=pmndrs%2Freact-postprocessing)

`react-postprocessing` is a
[postprocessing](https://github.com/pmndrs/postprocessing) wrapper for
[@react-three/fiber](https://github.com/pmndrs/react-three-fiber). This is not
(yet) meant for complex orchestration of effects, but can save you
[hundreds of LOC](https://twitter.com/0xca0a/status/1289501594698960897) for a
straight forward effects-chain.

```bash
npm install @react-three/postprocessing
```


Bubbles
Take Control



These demos are real, you can click them! They contain the full code, too. 📦

#### Why postprocessing and not three/examples/jsm/postprocessing?

From
[https://github.com/pmndrs/postprocessing](https://github.com/pmndrs/postprocessing#performance)

> This library provides an EffectPass which automatically organizes and merges
> any given combination of effects. This minimizes the amount of render
> operations and makes it possible to combine many effects without the
> performance penalties of traditional pass chaining. Additionally, every effect
> can choose its own blend function.
>
> All fullscreen render operations also use a single triangle that fills the
> screen. Compared to using a quad, this approach harmonizes with modern GPU
> rasterization patterns and eliminates unnecessary fragment calculations along
> the screen diagonal. This is especially beneficial for GPGPU passes and
> effects that use complex fragment shaders.

Postprocessing also supports srgb-encoding out of the box, as well as WebGL2
MSAA (multi sample anti aliasing), which is react-postprocessing's default, you
get high performance crisp results w/o jagged edges.

#### What does it look like?

Here's an example combining a couple of effects
([live demo](https://codesandbox.io/s/react-postprocessing-dof-blob-pqrpl?)).


Bubbles Demo

```jsx
import React from 'react'
import { Bloom, DepthOfField, EffectComposer, Noise, Vignette } from '@react-three/postprocessing'
import { Canvas } from '@react-three/fiber'

function App() {
return (

{/* Your regular scene contents go here, like always ... */}







)
}
```

## Documentation

- [react-postprocessing docs](https://docs.pmnd.rs/react-postprocessing)
- [postprocessing docs](https://pmndrs.github.io/postprocessing/public/docs/)