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https://github.com/PiMaker/ltcgi
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
https://github.com/PiMaker/ltcgi
Last synced: 4 months ago
JSON representation
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
- Host: GitHub
- URL: https://github.com/PiMaker/ltcgi
- Owner: PiMaker
- License: other
- Created: 2022-01-29T15:52:42.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-12-26T21:41:08.000Z (6 months ago)
- Last Synced: 2024-01-16T06:20:37.293Z (5 months ago)
- Language: C#
- Homepage: https://ltcgi.dev
- Size: 191 MB
- Stars: 384
- Watchers: 11
- Forks: 19
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- License: LICENSE
Lists
- awesome-vrchat - LTCGI - Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm (Tutorials / Shaders)
- anything_about_game - ltcgi - and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat. (ComputerGraphics && Shadingv)
- awesome-stars - ltcgi - and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat. | PiMaker | 223 | (C#)