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https://github.com/dli/fluid

Fluid Particles - http://david.li/fluid
https://github.com/dli/fluid

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Fluid Particles - http://david.li/fluid

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####Fluid Particles

Real-time particle-based 3D fluid simulation and rendering in WebGL.

![](http://david.li/images/fluidgithub.png)

[http://david.li/fluid](http://david.li/fluid) ([video](http://www.youtube.com/watch?v=DhNt_A3k4B4))

Fluid simulation is a GPU implementation of the PIC/FLIP method (with various additions). Particle rendering uses spherical ambient occlusion volumes.