Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

https://github.com/WebThingsIO/webthing-rust

Rust implementation of a Web Thing server
https://github.com/WebThingsIO/webthing-rust

hacktoberfest

Last synced: 3 months ago
JSON representation

Rust implementation of a Web Thing server

Lists

README

        

# webthing

[![Build Status](https://github.com/WebThingsIO/webthing-rust/workflows/Rust%20package/badge.svg)](https://github.com/WebThingsIO/webthing-rust/workflows/Rust%20package)
[![Crates.io](https://img.shields.io/crates/v/webthing.svg)](https://crates.io/crates/webthing)
[![license](https://img.shields.io/badge/license-MPL--2.0-blue.svg)](LICENSE)

Implementation of an HTTP [Web Thing](https://iot.mozilla.org/wot/).

# Using

If you're using `Cargo`, just add `webthing` to your `Cargo.toml`:

```toml
[dependencies]
webthing = "0.15"
```

## TLS Support

If you need TLS support for the server, you'll need to compile with the `ssl` feature set.

# Example

In this example we will set up a dimmable light and a humidity sensor (both using fake data, of course). Both working examples can be found in [here](https://github.com/WebThingsIO/webthing-rust/tree/master/examples).

## Dimmable Light

Imagine you have a dimmable light that you want to expose via the web of things API. The light can be turned on/off and the brightness can be set from 0% to 100%. Besides the name, description, and type, a [`Light`](https://iot.mozilla.org/schemas/#Light) is required to expose two properties:
* `on`: the state of the light, whether it is turned on or off
* Setting this property via a `PUT {"on": true/false}` call to the REST API toggles the light.
* `brightness`: the brightness level of the light from 0-100%
* Setting this property via a PUT call to the REST API sets the brightness level of this light.

First we create a new Thing:

```rust
let mut light = BaseThing::new(
"urn:dev:ops:my-lamp-1234".to_owned(),
"My Lamp".to_owned(),
Some(vec!["OnOffSwitch".to_owned(), "Light".to_owned()]),
Some("A web connected lamp".to_owned()),
);
```

Now we can add the required properties.

The **`on`** property reports and sets the on/off state of the light. For our purposes, we just want to log the new state if the light is switched on/off.

```rust
struct OnValueForwarder;

impl ValueForwarder for OnValueForwarder {
fn set_value(&mut self, value: serde_json::Value) -> Result {
println!("On-State is now {}", value);
Ok(value)
}
}

let on_description = json!({
"@type": "OnProperty",
"title": "On/Off",
"type": "boolean",
"description": "Whether the lamp is turned on"
});
let on_description = on_description.as_object().unwrap().clone();
thing.add_property(Box::new(BaseProperty::new(
"on".to_owned(),
json!(true),
Some(Box::new(OnValueForwarder)),
Some(on_description),
)));
```

The **`brightness`** property reports the brightness level of the light and sets the level. Like before, instead of actually setting the level of a light, we just log the level.

```rust
struct BrightnessValueForwarder;

impl ValueForwarder for BrightnessValueForwarder {
fn set_value(&mut self, value: serde_json::Value) -> Result {
println!("Brightness is now {}", value);
Ok(value)
}
}

let brightness_description = json!({
"@type": "BrightnessProperty",
"title": "Brightness",
"type": "number",
"description": "The level of light from 0-100",
"minimum": 0,
"maximum": 100,
"unit": "percent"
});
let brightness_description = brightness_description.as_object().unwrap().clone();
thing.add_property(Box::new(BaseProperty::new(
"brightness".to_owned(),
json!(50),
Some(Box::new(BrightnessValueForwarder)),
Some(brightness_description),
)));
```

Now we can add our newly created thing to the server and start it:

```rust
let mut things: Vec>>> = Vec::new();
things.push(Arc::new(RwLock::new(Box::new(light)));

// If adding more than one thing, use ThingsType::Multiple() with a name.
// In the single thing case, the thing's name will be broadcast.
let mut server = WebThingServer::new(
ThingsType::Multiple(things, "LightAndTempDevice".to_owned()),
Some(8888),
None,
None,
Box::new(Generator),
None,
None,
);
let server_addr = server.create();
server.start();
```

This will start the server, making the light available via the WoT REST API and announcing it as a discoverable resource on your local network via mDNS.

## Sensor

Let's now also connect a humidity sensor to the server we set up for our light.

A [`MultiLevelSensor`](https://iot.mozilla.org/schemas/#MultiLevelSensor) (a sensor that returns a level instead of just on/off) has one required property (besides the name, type, and optional description): **`level`**. We want to monitor this property and get notified if the value changes.

First we create a new Thing:

```rust
let mut thing = BaseThing::new(
"urn:dev:ops:my-humidity-sensor-1234".to_owned(),
"My Humidity Sensor".to_owned(),
Some(vec!["MultiLevelSensor".to_owned()]),
Some("A web connected humidity sensor".to_owned()),
);
```

Then we create and add the appropriate property:
* `level`: tells us what the sensor is actually reading
* Contrary to the light, the value cannot be set via an API call, as it wouldn't make much sense, to SET what a sensor is reading. Therefore, we are creating a *readOnly* property.

```rust
let level_description = json!({
"@type": "LevelProperty",
"title": "Humidity",
"type": "number",
"description": "The current humidity in %",
"minimum": 0,
"maximum": 100,
"unit": "percent",
"readOnly": true
});
let level_description = level_description.as_object().unwrap().clone();
thing.add_property(Box::new(BaseProperty::new(
"level".to_owned(),
json!(0),
None,
Some(level_description),
)));
```

Now we have a sensor that constantly reports 0%. To make it usable, we need a thread or some kind of input when the sensor has a new reading available. For this purpose we start a thread that queries the physical sensor every few seconds. For our purposes, it just calls a fake method.

```rust
let sensor = Arc::new(RwLock::new(Box::new(sensor))));
let cloned = sensor.clone();
thread::spawn(move || {
let mut rng = rand::thread_rng();

// Mimic an actual sensor updating its reading every couple seconds.
loop {
thread::sleep(time::Duration::from_millis(3000));
let t = cloned.clone();
let new_value = json!(
70.0 * rng.gen_range::(0.0, 1.0) * (-0.5 + rng.gen_range::(0.0, 1.0))
);

{
let mut t = t.write().unwrap();
let prop = t.find_property("level".to_owned()).unwrap();
let _ = prop.set_value(new_value.clone());
}

t.write()
.unwrap()
.property_notify("level".to_owned(), new_value);
}
});
```

This will update our property with random sensor readings. The new property value is then sent to all websocket listeners.

# Adding to Gateway

To add your web thing to the WebThings Gateway, install the "Web Thing" add-on and follow the instructions [here](https://github.com/WebThingsIO/thing-url-adapter#readme).