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https://github.com/modocache/MDCSwipeToChoose

Swipe to "like" or "dislike" any view, just like Tinder.app. Build a flashcard app, a photo viewer, and more, in minutes, not hours!
https://github.com/modocache/MDCSwipeToChoose

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Swipe to "like" or "dislike" any view, just like Tinder.app. Build a flashcard app, a photo viewer, and more, in minutes, not hours!

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# MDCSwipeToChoose

[![Build Status](https://travis-ci.org/modocache/MDCSwipeToChoose.svg?branch=master)](https://travis-ci.org/modocache/MDCSwipeToChoose)

Swipe to "like" or "dislike" any view, just like Tinder.app. Build a flashcard app, a photo viewer, and more, in minutes, not hours!

- Use `UIView+MDCSwipeToChoose` to add a swipe gesture and callbacks to any `UIView`.
- Use `MDCSwipeToChooseView` to get a UI nearly identical to Tinder.app in just a few lines of code.

![](http://cl.ly/image/0M1j1J0E0s3G/MDCSwipeToChoose-v0.2.0.gif)

You may view slides on some the architecture decisions that went into this library [here](http://modocache.io/ios-ui-component-api-design).

## How to Install via CocoaPods

Place the following in your Podfile and run `pod install`:

```objc
pod "MDCSwipeToChoose"
```

## How to Use

Check out [the sample app](https://github.com/modocache/MDCSwipeToChoose/tree/master/Examples/LikedOrNope) for an example of how to use `MDCSwipeToChooseView` to build the UI in the GIF above.

> **NOTE:** You must run `pod install` in the `Examples/LikedOrNope` directory before building the example app.

Every public class contains documentation in its header file.

### Swiping Yes/No

The following is an example of how you can use `MDCSwipeToChooseView` to display a photo. The user can choose to delete it by swiping left, or save it by swiping right.

#### Objective-C

```objc
#import

// ... in a view controller

#pragma mark - Creating and Customizing a MDCSwipeToChooseView

- (void)viewDidLoad {
[super viewDidLoad];

// You can customize MDCSwipeToChooseView using MDCSwipeToChooseViewOptions.
MDCSwipeToChooseViewOptions *options = [MDCSwipeToChooseViewOptions new];
options.likedText = @"Keep";
options.likedColor = [UIColor blueColor];
options.nopeText = @"Delete";
options.onPan = ^(MDCPanState *state){
if (state.thresholdRatio == 1.f && state.direction == MDCSwipeDirectionLeft) {
NSLog(@"Let go now to delete the photo!");
}
};

MDCSwipeToChooseView *view = [[MDCSwipeToChooseView alloc] initWithFrame:self.view.bounds
options:options];
view.imageView.image = [UIImage imageNamed:@"photo"];
[self.view addSubview:view];
}

#pragma mark - MDCSwipeToChooseDelegate Callbacks

// This is called when a user didn't fully swipe left or right.
- (void)viewDidCancelSwipe:(UIView *)view {
NSLog(@"Couldn't decide, huh?");
}

// Sent before a choice is made. Cancel the choice by returning `NO`. Otherwise return `YES`.
- (BOOL)view:(UIView *)view shouldBeChosenWithDirection:(MDCSwipeDirection)direction {
if (direction == MDCSwipeDirectionLeft) {
return YES;
} else {
// Snap the view back and cancel the choice.
[UIView animateWithDuration:0.16 animations:^{
view.transform = CGAffineTransformIdentity;
view.center = [view superview].center;
}];
return NO;
}
}

// This is called then a user swipes the view fully left or right.
- (void)view:(UIView *)view wasChosenWithDirection:(MDCSwipeDirection)direction {
if (direction == MDCSwipeDirectionLeft) {
NSLog(@"Photo deleted!");
} else {
NSLog(@"Photo saved!");
}
}
```

#### Swift

To use objective-c code from swift, you need to use bridging-header.

```BridgingHeader
#ifndef BridgingHeader_h
#define BridgingHeader_h

#import
#import

#endif

```

```swift
import UIKit

class ViewController: UIViewController {

override func viewDidLoad() {
super.viewDidLoad()

let options = MDCSwipeToChooseViewOptions()
options.delegate = self
options.likedText = "Keep"
options.likedColor = UIColor.blue
options.nopeText = "Delete"
options.nopeColor = UIColor.red
options.onPan = { state -> Void in
if state?.thresholdRatio == 1 && state?.direction == .left {
print("Photo deleted!")
}
}

let view = MDCSwipeToChooseView(frame: self.view.bounds, options: options)
view?.imageView.image = UIImage(named: "photo.png")
self.view.addSubview(view!)
}

}

extension ViewController: MDCSwipeToChooseDelegate {

// This is called when a user didn't fully swipe left or right.
func viewDidCancelSwipe(_ view: UIView) -> Void{
print("Couldn't decide, huh?")
}

// Sent before a choice is made. Cancel the choice by returning `false`. Otherwise return `true`.
func view(_ view: UIView, shouldBeChosenWith: MDCSwipeDirection) -> Bool {
if shouldBeChosenWith == .left {
return true
} else {
// Snap the view back and cancel the choice.
UIView.animate(withDuration: 0.16, animations: { () -> Void in
view.transform = CGAffineTransform.identity
view.center = view.superview!.center
})
return false
}
}

// This is called when a user swipes the view fully left or right.
func view(_ view: UIView, wasChosenWith: MDCSwipeDirection) -> Void {
if wasChosenWith == .left {
print("Photo deleted!")
} else {
print("Photo saved!")
}
}
}
```
If you're using CocoaPods 0.36+ (perhaps because you want to include pods that contain Swift code) and you've included the use_frameworks! directive in your Podfile, then you've converted all your pods (including MDCSwipeToChoose) into frameworks. Therefore, you'll need to include the line

```swift
import MDCSwipeToChoose
```
...in your Swift files (even if you're using a bridging header).

## More Generic Swiping

You don't have to use a subclass of `MDCChooseView`. You can use the `mdc_swipeToChooseSetup:` method on any `UIView` to enable swipe-to-choose.

In the following example, we adjust the opacity of a `UIWebView` when it's panned left and right.

```objc
#import

// ... in a view controller

- (void)viewDidLoad {
[super viewDidLoad];

MDCSwipeOptions *options = [MDCSwipeOptions new];
options.delegate = self;
options.onPan = ^(MDCPanState *state){
switch (state.direction) {
case MDCSwipeDirectionLeft:
self.webView.alpha = 0.5f - state.thresholdRatio;
break;
case MDCSwipeDirectionRight:
self.webView.alpha = 0.5f + state.thresholdRatio;
break;
case MDCSwipeDirectionNone:
self.webView.alpha = 0.5f;
break;
}
};
[self.webView mdc_swipeToChooseSetup:options];
}
```
##Swiping in Swift

The following is an example of how you can use `MDCSwipeToChooseView` to display a photo in swift. The user can choose to delete it by swiping left, or save it by swiping right.

First you must create a BridgingHeader.h file
```objc
#ifndef ProjectName_BridgingHeader_h
#define ProjectName_BridgingHeader_h

#import
#import

#endif
```
You must then add the bridging header file to the project by navigating to Build Settings then searching for 'Bridging Header'. Double click the field and type: ProjectName/BridgingHeader.h as the value

```swift
// Creating and Customizing a MDCSwipeToChooseView

override func viewDidLoad(){
super.viewDidLoad()

// You can customize MDCSwipeToChooseView using MDCSwipeToChooseViewOptions.
let options:MDCSwipeToChooseViewOptions = MDCSwipeToChooseViewOptions()
options.delegate = self
options.likedText = "Keep"
options.likedColor = UIColor.blue
options.nopeText = "Delete"
options.nopeColor = UIColor.red
options.onPan = { state -> Void in
if (state?.thresholdRatio == 1.0 && state?.direction == .left) {
print("Let go now to delete the photo!")
}
}

let view:MDCSwipeToChooseView = MDCSwipeToChooseView(frame:self.view.bounds, options:options)
view.imageView.image = UIImage(named:"photo")
self.view.addSubview(view)
}

// MDCSwipeToChooseDelegate Callbacks

// This is called when a user didn't fully swipe left or right.
func viewDidCancelSwipe(_ view: UIView) -> Void {
print("Couldn't decide, huh?")
}

// Sent before a choice is made. Cancel the choice by returning `false`. Otherwise return `true`.
func view(_ view:UIView, shouldBeChosenWith: MDCSwipeDirection) -> Bool {
if (shouldBeChosenWith == .left) {
return true
} else {
// Snap the view back and cancel the choice.
UIView.animate(withDuration: 0.16, animations: { () -> Void in
view.transform = CGAffineTransform.identity
view.center = self.view.center
})
return false
}
}

// This is called when a user swipes the view fully left or right.
func view(_ view: UIView, wasChosenWith: MDCSwipeDirection) -> Void{
if (wasChosenWith == .left) {
print("Photo deleted!")
} else {
print("Photo saved!")
}
}

```

### Swiping programmatically
As of version 0.2.0, you may also swipe a view programmatically:

#### Objective-C
```objc
self.swipeToChooseView(mdc_swipe:MDCSwipeDirection.Left)
[self.swipeToChooseView mdc_swipe:MDCSwipeDirectionLeft];
```

#### Swift
```swift
self.swipeToChooseView.mdc_swipe(.left)
```

### Disable swiping gesture
You may also disable the swiping gesture and only allowed to swipe programmatically

#### Objective-C
```objc
MDCSwipeToChooseViewOptions *options = [MDCSwipeToChooseViewOptions new];
options.swipeEnabled = NO;
```

#### Swift
```swift
let options = MDCSwipeToChooseViewOptions()
options.swipeEnabled = false
```

## License

All the source code is distributed under the [MIT license](http://www.opensource.org/licenses/mit-license.php). See the LICENSE file for details. The license does not apply to the images used in the sample apps.