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https://github.com/lachlanmcdonald/magicavoxel-shaders
A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.
https://github.com/lachlanmcdonald/magicavoxel-shaders
glsl-shaders magicavoxel magicavoxel-shaders mit-license shaders
Last synced: 3 months ago
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A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.
- Host: GitHub
- URL: https://github.com/lachlanmcdonald/magicavoxel-shaders
- Owner: lachlanmcdonald
- License: other
- Created: 2016-06-19T12:20:19.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2023-09-16T13:45:03.000Z (10 months ago)
- Last Synced: 2024-01-20T19:33:53.847Z (6 months ago)
- Topics: glsl-shaders, magicavoxel, magicavoxel-shaders, mit-license, shaders
- Language: Python
- Homepage:
- Size: 4.18 MB
- Stars: 600
- Watchers: 33
- Forks: 50
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Lists
- awesome-voxel - Lachlan's MagicaVoxel Shaders
README
# magicavoxel-shaders
[![Release](https://img.shields.io/badge/dynamic/json.svg?label=Release&url=https%3A%2F%2Fapi.github.com%2Frepos%2Flachlanmcdonald%2Fmagicavoxel-shaders%2Freleases&query=%24%5B0%5D.name&color=green)][release-link]
[![Supports](https://img.shields.io/badge/MagicaVoxel-0.99.7.1.beta-green.svg)][mv-link]
[![License](https://img.shields.io/badge/License-MIT-blue.svg)][license-link]> A collection of shaders for [MagicaVoxel](https://ephtracy.github.io/) to generate geometry, noise, patterns, and simplify common and repetitive tasks.
## Installation
[Download the latest release](https://github.com/lachlanmcdonald/magicavoxel-shaders/releases/) and copy the files from the `shader` directory into the `shader` directory of your MagicaVoxel installation.
## Shaders
See a [complete list of shader, documentation and examples on the wiki][wiki].
## Issues & Suggestions
If you encounter an issue with these shaders or would like to suggest your own, please review any [open issues][open-issues] and [create a new issue][new-issue] if one does not exist already.
> **No arguments are shown when selecting a shader**
>
> Recent versions of MagicaVoxel are GPU-accelerated and different GPU manufacturers have unique quirks in their handling of shaders.
> - If some shaders work but not others, please [create a new issue][new-issue] or post to `#questions-and-help` in the [MagicaVoxel Community Discord][discord-invite].
> - If no shaders are working, including shaders that are included with MagicaVoxel, it is likely that your GPU is unsupported. Older, integrated, or Intel GPU's often do not support shaders.## Licenses
This repository is licensed under the [MIT license][license-link]. Some shaders have individual licensing terms or utilises or modifies code from other projects or publications. Please check the header of each file to view the license and any attributions.
[release-link]: https://github.com/lachlanmcdonald/magicavoxel-shaders/releases
[license-link]: https://github.com/lachlanmcdonald/magicavoxel-shaders/blob/master/LICENSE.md
[mv-link]: https://ephtracy.github.io/
[open-issues]: https://github.com/lachlanmcdonald/magicavoxel-shaders/issues?q=is%3Aopen+is%3Aissue
[new-issue]: https://github.com/lachlanmcdonald/magicavoxel-shaders/issues/new
[wiki]: https://github.com/lachlanmcdonald/magicavoxel-shaders/wiki
[discord-invite]: https://discord.gg/czxt2BRmTK