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https://github.com/lachlanmcdonald/magicavoxel-shaders

A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.
https://github.com/lachlanmcdonald/magicavoxel-shaders

glsl-shaders magicavoxel magicavoxel-shaders mit-license shaders

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A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.

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# magicavoxel-shaders

[![Release](https://img.shields.io/badge/dynamic/json.svg?label=Release&url=https%3A%2F%2Fapi.github.com%2Frepos%2Flachlanmcdonald%2Fmagicavoxel-shaders%2Freleases&query=%24%5B0%5D.name&color=green)][release-link]
[![Supports](https://img.shields.io/badge/MagicaVoxel-0.99.7.1.beta-green.svg)][mv-link]
[![License](https://img.shields.io/badge/License-MIT-blue.svg)][license-link]

> A collection of shaders for [MagicaVoxel](https://ephtracy.github.io/) to generate geometry, noise, patterns, and simplify common and repetitive tasks.

## Installation

[Download the latest release](https://github.com/lachlanmcdonald/magicavoxel-shaders/releases/) and copy the files from the `shader` directory into the `shader` directory of your MagicaVoxel installation.

## Shaders

See a [complete list of shader, documentation and examples on the wiki][wiki].

## Issues & Suggestions

If you encounter an issue with these shaders or would like to suggest your own, please review any [open issues][open-issues] and [create a new issue][new-issue] if one does not exist already.

> **No arguments are shown when selecting a shader**
>
> Recent versions of MagicaVoxel are GPU-accelerated and different GPU manufacturers have unique quirks in their handling of shaders.
> - If some shaders work but not others, please [create a new issue][new-issue] or post to `#questions-and-help` in the [MagicaVoxel Community Discord][discord-invite].
> - If no shaders are working, including shaders that are included with MagicaVoxel, it is likely that your GPU is unsupported. Older, integrated, or Intel GPU's often do not support shaders.

## Licenses

This repository is licensed under the [MIT license][license-link]. Some shaders have individual licensing terms or utilises or modifies code from other projects or publications. Please check the header of each file to view the license and any attributions.

[release-link]: https://github.com/lachlanmcdonald/magicavoxel-shaders/releases
[license-link]: https://github.com/lachlanmcdonald/magicavoxel-shaders/blob/master/LICENSE.md
[mv-link]: https://ephtracy.github.io/
[open-issues]: https://github.com/lachlanmcdonald/magicavoxel-shaders/issues?q=is%3Aopen+is%3Aissue
[new-issue]: https://github.com/lachlanmcdonald/magicavoxel-shaders/issues/new
[wiki]: https://github.com/lachlanmcdonald/magicavoxel-shaders/wiki
[discord-invite]: https://discord.gg/czxt2BRmTK