Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

https://github.com/AFLplusplus/AFLplusplus

The fuzzer afl++ is afl with community patches, qemu 5.1 upgrade, collision-free coverage, enhanced laf-intel & redqueen, AFLfast++ power schedules, MOpt mutators, unicorn_mode, and a lot more!
https://github.com/AFLplusplus/AFLplusplus

afl afl-compiler afl-fuzz afl-fuzzer afl-gcc fuzz-testing fuzzer fuzzer-afl fuzzing instrumentation qemu security testing unicorn-emulator unicorn-mode

Last synced: 3 months ago
JSON representation

The fuzzer afl++ is afl with community patches, qemu 5.1 upgrade, collision-free coverage, enhanced laf-intel & redqueen, AFLfast++ power schedules, MOpt mutators, unicorn_mode, and a lot more!

Lists

README

        

# American Fuzzy Lop plus plus (AFL++)

AFL++ logo

Release version: [4.10c](https://github.com/AFLplusplus/AFLplusplus/releases)

GitHub version: 4.10c

Repository:
[https://github.com/AFLplusplus/AFLplusplus](https://github.com/AFLplusplus/AFLplusplus)

AFL++ is maintained by:

* Marc "van Hauser" Heuse
* Dominik Maier
* Andrea Fioraldi
* Heiko "hexcoder-" Eissfeldt
* frida_mode is maintained by @Worksbutnottested
* Documentation: Jana Aydinbas

Originally developed by Michal "lcamtuf" Zalewski.

AFL++ is a superior fork to Google's AFL - more speed, more and better
mutations, more and better instrumentation, custom module support, etc.

You are free to copy, modify, and distribute AFL++ with attribution under the
terms of the Apache-2.0 License. See the [LICENSE](LICENSE) for details.

## Getting started

Here is some information to get you started:

* For an overview of the AFL++ documentation and a very helpful graphical guide,
please visit [docs/README.md](docs/README.md).
* To get you started with tutorials, go to
[docs/tutorials.md](docs/tutorials.md).
* For releases, see the
[Releases tab](https://github.com/AFLplusplus/AFLplusplus/releases) and
[branches](#branches). The best branches to use are, however, `stable` or
`dev` - depending on your risk appetite. Also take a look at the list of
[important changes in AFL++](docs/important_changes.md) and the list of
[features](docs/features.md).
* If you want to use AFL++ for your academic work, check the
[papers page](https://aflplus.plus/papers/) on the website.
* To cite our work, look at the [Cite](#cite) section.
* For comparisons, use the fuzzbench `aflplusplus` setup, or use
`afl-clang-fast` with `AFL_LLVM_CMPLOG=1`. You can find the `aflplusplus`
default configuration on Google's
[fuzzbench](https://github.com/google/fuzzbench/tree/master/fuzzers/aflplusplus).

## Building and installing AFL++

To have AFL++ easily available with everything compiled, pull the image directly
from the Docker Hub (available for both x86_64 and arm64):

```shell
docker pull aflplusplus/aflplusplus
docker run -ti -v /location/of/your/target:/src aflplusplus/aflplusplus
```

This image is automatically published when a push to the stable branch happens
(see [branches](#branches)). If you use the command above, you will find your
target source code in `/src` in the container.

Note: you can also pull `aflplusplus/aflplusplus:dev` which is the most current
development state of AFL++.

To build AFL++ yourself - *which we recommend* - continue at
[docs/INSTALL.md](docs/INSTALL.md).

## Quick start: Fuzzing with AFL++

*NOTE: Before you start, please read about the
[common sense risks of fuzzing](docs/fuzzing_in_depth.md#0-common-sense-risks).*

This is a quick start for fuzzing targets with the source code available. To
read about the process in detail, see
[docs/fuzzing_in_depth.md](docs/fuzzing_in_depth.md).

To learn about fuzzing other targets, see:
* Binary-only targets:
[docs/fuzzing_binary-only_targets.md](docs/fuzzing_binary-only_targets.md)
* Network services:
[docs/best_practices.md#fuzzing-a-network-service](docs/best_practices.md#fuzzing-a-network-service)
* GUI programs:
[docs/best_practices.md#fuzzing-a-gui-program](docs/best_practices.md#fuzzing-a-gui-program)

Step-by-step quick start:

1. Compile the program or library to be fuzzed using `afl-cc`. A common way to
do this would be:

```
CC=/path/to/afl-cc CXX=/path/to/afl-c++ ./configure --disable-shared
make clean all
```

2. Get a small but valid input file that makes sense to the program. When
fuzzing verbose syntax (SQL, HTTP, etc.), create a dictionary as described in
[dictionaries/README.md](dictionaries/README.md), too.

3. If the program reads from stdin, run `afl-fuzz` like so:

```
./afl-fuzz -i seeds_dir -o output_dir -- \
/path/to/tested/program [...program's cmdline...]
```

To add a dictionary, add `-x /path/to/dictionary.txt` to afl-fuzz.

If the program takes input from a file, you can put `@@` in the program's
command line; AFL++ will put an auto-generated file name in there for you.

4. Investigate anything shown in red in the fuzzer UI by promptly consulting
[docs/afl-fuzz_approach.md#understanding-the-status-screen](docs/afl-fuzz_approach.md#understanding-the-status-screen).

5. You will find found crashes and hangs in the subdirectories `crashes/` and
`hangs/` in the `-o output_dir` directory. You can replay the crashes by
feeding them to the target, e.g. if your target is using stdin:

```
cat output_dir/crashes/id:000000,* | /path/to/tested/program [...program's cmdline...]
```

You can generate cores or use gdb directly to follow up the crashes.

6. We cannot stress this enough - if you want to fuzz effectively, read the
[docs/fuzzing_in_depth.md](docs/fuzzing_in_depth.md) document!

## Contact

Questions? Concerns? Bug reports?

* The contributors can be reached via (e.g., by creating an issue):
[https://github.com/AFLplusplus/AFLplusplus](https://github.com/AFLplusplus/AFLplusplus).
* Take a look at our [FAQ](docs/FAQ.md). If you find an interesting or important
question missing, submit it via
[https://github.com/AFLplusplus/AFLplusplus/discussions](https://github.com/AFLplusplus/AFLplusplus/discussions).
* Best: join the [Awesome Fuzzing](https://discord.gg/gCraWct) Discord server.
* There is a (not really used) mailing list for the AFL/AFL++ project
([browse archive](https://groups.google.com/group/afl-users)). To compare
notes with other users or to get notified about major new features, send an
email to , but note that this is not
managed by us.

## Branches

The following branches exist:

* [release](https://github.com/AFLplusplus/AFLplusplus/tree/release): the latest
release
* [stable/trunk](https://github.com/AFLplusplus/AFLplusplus/): stable state of
AFL++ - it is synced from dev from time to time when we are satisfied with its
stability
* [dev](https://github.com/AFLplusplus/AFLplusplus/tree/dev): development state
of AFL++ - bleeding edge and you might catch a checkout which does not compile
or has a bug. **We only accept PRs (pull requests) for the 'dev' branch!**
* (any other): experimental branches to work on specific features or testing new
functionality or changes.

## Help wanted

We have several [ideas](docs/ideas.md) we would like to see in AFL++ to make it
even better. However, we already work on so many things that we do not have the
time for all the big ideas.

This can be your way to support and contribute to AFL++ - extend it to do
something cool.

For everyone who wants to contribute (and send pull requests), please read our
[contributing guidelines](CONTRIBUTING.md) before you submit.

## Special thanks

Many of the improvements to the original AFL and AFL++ wouldn't be possible
without feedback, bug reports, or patches from our contributors.

Thank you! (For people sending pull requests - please add yourself to this list
:-)

List of contributors

```
Jann Horn Hanno Boeck
Felix Groebert Jakub Wilk
Richard W. M. Jones Alexander Cherepanov
Tom Ritter Hovik Manucharyan
Sebastian Roschke Eberhard Mattes
Padraig Brady Ben Laurie
@dronesec Luca Barbato
Tobias Ospelt Thomas Jarosch
Martin Carpenter Mudge Zatko
Joe Zbiciak Ryan Govostes
Michael Rash William Robinet
Jonathan Gray Filipe Cabecinhas
Nico Weber Jodie Cunningham
Andrew Griffiths Parker Thompson
Jonathan Neuschaefer Tyler Nighswander
Ben Nagy Samir Aguiar
Aidan Thornton Aleksandar Nikolich
Sam Hakim Laszlo Szekeres
David A. Wheeler Turo Lamminen
Andreas Stieger Richard Godbee
Louis Dassy teor2345
Alex Moneger Dmitry Vyukov
Keegan McAllister Kostya Serebryany
Richo Healey Martijn Bogaard
rc0r Jonathan Foote
Christian Holler Dominique Pelle
Jacek Wielemborek Leo Barnes
Jeremy Barnes Jeff Trull
Guillaume Endignoux ilovezfs
Daniel Godas-Lopez Franjo Ivancic
Austin Seipp Daniel Komaromy
Daniel Binderman Jonathan Metzman
Vegard Nossum Jan Kneschke
Kurt Roeckx Marcel Boehme
Van-Thuan Pham Abhik Roychoudhury
Joshua J. Drake Toby Hutton
Rene Freingruber Sergey Davidoff
Sami Liedes Craig Young
Andrzej Jackowski Daniel Hodson
Nathan Voss Dominik Maier
Andrea Biondo Vincent Le Garrec
Khaled Yakdan Kuang-che Wu
Josephine Calliotte Konrad Welc
Thomas Rooijakkers David Carlier
Ruben ten Hove Joey Jiao
fuzzah @intrigus-lgtm
Yaakov Saxon Sergej Schumilo
```

## Cite

If you use AFL++ in scientific work, consider citing
[our paper](https://www.usenix.org/conference/woot20/presentation/fioraldi)
presented at WOOT'20:

Andrea Fioraldi, Dominik Maier, Heiko Eißfeldt, and Marc Heuse. “AFL++: Combining incremental steps of fuzzing research”. In 14th USENIX Workshop on Offensive Technologies (WOOT 20). USENIX Association, Aug. 2020.

BibTeX

```bibtex
@inproceedings {AFLplusplus-Woot20,
author = {Andrea Fioraldi and Dominik Maier and Heiko Ei{\ss}feldt and Marc Heuse},
title = {{AFL++}: Combining Incremental Steps of Fuzzing Research},
booktitle = {14th {USENIX} Workshop on Offensive Technologies ({WOOT} 20)},
year = {2020},
publisher = {{USENIX} Association},
month = aug,
}
```